VulkanRenderer: Handle window resize
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@@ -36,8 +36,9 @@ namespace Nz
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void EnableVerticalSync(bool enabled);
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inline RenderWindowImpl *GetImpl();
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inline RenderWindowImpl* GetImpl();
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std::shared_ptr<RenderDevice> GetRenderDevice();
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inline RenderSurface* GetSurface();
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inline bool IsValid() const;
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