Added backgrounds
Former-commit-id: e3959b04a124978c473bd6330047b5fd6ac27b19
This commit is contained in:
24
include/Nazara/2D/Background.hpp
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24
include/Nazara/2D/Background.hpp
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// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - 2D Module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_BACKGROUND_HPP
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#define NAZARA_BACKGROUND_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/2D/Enums.hpp>
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class NAZARA_API NzBackground
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{
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public:
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NzBackground() = default;
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~NzBackground();
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virtual void Draw() const = 0;
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virtual nzBackgroundType GetBackgroundType() const = 0;
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};
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#endif // NAZARA_BACKGROUND_HPP
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30
include/Nazara/2D/ColorBackground.hpp
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include/Nazara/2D/ColorBackground.hpp
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// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - 2D Module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_COLORBACKGROUND_HPP
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#define NAZARA_COLORBACKGROUND_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/2D/Background.hpp>
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#include <Nazara/Core/Color.hpp>
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class NAZARA_API NzColorBackground : public NzBackground
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{
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public:
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NzColorBackground(const NzColor& color = NzColor::Black);
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void Draw() const;
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nzBackgroundType GetBackgroundType() const;
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NzColor GetColor() const;
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void SetColor(const NzColor& color);
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private:
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NzColor m_color;
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};
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#endif // NAZARA_COLORBACKGROUND_HPP
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20
include/Nazara/2D/Enums.hpp
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include/Nazara/2D/Enums.hpp
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// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - 2D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_ENUMS_2D_HPP
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#define NAZARA_ENUMS_2D_HPP
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enum nzBackgroundType
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{
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nzBackgroundType_Color, // NzColorBackground
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nzBackgroundType_Skybox, // NzSkyboxBackground
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nzBackgroundType_Texture, // NzTextureBackground
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nzBackgroundType_User,
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nzBackgroundType_Max = nzBackgroundType_User
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};
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#endif // NAZARA_ENUMS_2D_HPP
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@@ -8,6 +8,7 @@
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#define NAZARA_SCENE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/2D/Background.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Core/Updatable.hpp>
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#include <Nazara/Math/Frustum.hpp>
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@@ -33,6 +34,7 @@ class NAZARA_API NzScene
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void Cull();
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void Draw();
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NzBackground* GetBackground() const;
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NzSceneNode& GetRoot() const;
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float GetUpdateTime() const;
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unsigned int GetUpdatePerSecond() const;
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@@ -40,6 +42,7 @@ class NAZARA_API NzScene
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void RegisterForUpdate(NzUpdatable* object);
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void SetAmbientColor(const NzColor& color);
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void SetBackground(NzBackground* background);
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void SetUpdatePerSecond(unsigned int updatePerSecond);
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void UnregisterForUpdate(NzUpdatable* object);
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