OpenGLRenderer: Setup draw buffers only once
This commit is contained in:
@@ -24,6 +24,7 @@ namespace Nz::GL
|
||||
|
||||
inline GLenum Check() const;
|
||||
|
||||
inline void DrawBuffers(GLsizei n, const GLenum* bufs);
|
||||
inline void Renderbuffer(GLenum attachment, GLenum renderbuffer);
|
||||
inline void Texture2D(GLenum attachment, GLenum textarget, GLuint texture, GLint level = 0);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user