GlslWriter: Handle OpenGL ES precision qualifier

This commit is contained in:
Jérôme Leclercq
2020-07-08 22:52:33 +02:00
parent b076a517c6
commit cd01facd01
2 changed files with 11 additions and 2 deletions

View File

@@ -35,8 +35,7 @@ namespace Nz
const auto& contextParams = context.GetParams();
GlslWriter::Environment env;
env.glES = false;
//env.glES = (contextParams.type == GL::ContextType::OpenGL_ES);
env.glES = (contextParams.type == GL::ContextType::OpenGL_ES);
env.glMajorVersion = contextParams.glMajorVersion;
env.glMinorVersion = contextParams.glMinorVersion;
env.extCallback = [&](const std::string_view& ext)