SDK/Widgets: Add OnKeyPressed/OnKeyReleased callbacks
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@@ -13,6 +13,8 @@ namespace Ndk
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{
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m_canvas = this;
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m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, this, &Canvas::OnKeyPressed);
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m_keyReleasedSlot.Connect(eventHandler.OnKeyReleased, this, &Canvas::OnKeyReleased);
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m_mouseButtonPressedSlot.Connect(eventHandler.OnMouseButtonPressed, this, &Canvas::OnMouseButtonPressed);
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m_mouseButtonReleasedSlot.Connect(eventHandler.OnMouseButtonReleased, this, &Canvas::OnMouseButtonRelease);
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m_mouseMovedSlot.Connect(eventHandler.OnMouseMoved, this, &Canvas::OnMouseMoved);
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