Fix EGL context sharing

It seems contexts must be part of the same display to be shared, and that using default display with window isn't an issue on Windows/X11
This commit is contained in:
Jérôme Leclercq
2020-09-02 15:40:57 +02:00
parent bc2f18c852
commit d05df45cb6
8 changed files with 60 additions and 46 deletions

View File

@@ -12,7 +12,8 @@ namespace Nz::GL
m_loader(loader),
m_display(EGL_NO_DISPLAY),
m_surface(EGL_NO_SURFACE),
m_handle(EGL_NO_CONTEXT)
m_handle(EGL_NO_CONTEXT),
m_ownsDisplay(false)
{
}