Fix compilation again
This commit is contained in:
committed by
Jérôme Leclercq
parent
f6c417ba8f
commit
d06f9bda89
@@ -20,7 +20,7 @@ namespace Nz
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{
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{
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public:
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public:
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inline RenderTexture(std::shared_ptr<Texture> targetTexture);
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inline RenderTexture(std::shared_ptr<Texture> targetTexture);
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inline RenderTexture(std::shared_ptr<Texture> targetTexture, PipelineStage targetPipelineStage, MemoryAccessFlags targetMemoryFlags, TextureLayout targetLayout);
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RenderTexture(std::shared_ptr<Texture> targetTexture, PipelineStage targetPipelineStage, MemoryAccessFlags targetMemoryFlags, TextureLayout targetLayout);
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RenderTexture(const RenderTexture&) = delete;
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RenderTexture(const RenderTexture&) = delete;
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RenderTexture(RenderTexture&&) = delete;
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RenderTexture(RenderTexture&&) = delete;
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~RenderTexture() = default;
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~RenderTexture() = default;
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