Fix compilation again

This commit is contained in:
SirLynix
2023-11-20 00:26:12 +01:00
committed by Jérôme Leclercq
parent f6c417ba8f
commit d06f9bda89

View File

@@ -20,7 +20,7 @@ namespace Nz
{ {
public: public:
inline RenderTexture(std::shared_ptr<Texture> targetTexture); inline RenderTexture(std::shared_ptr<Texture> targetTexture);
inline RenderTexture(std::shared_ptr<Texture> targetTexture, PipelineStage targetPipelineStage, MemoryAccessFlags targetMemoryFlags, TextureLayout targetLayout); RenderTexture(std::shared_ptr<Texture> targetTexture, PipelineStage targetPipelineStage, MemoryAccessFlags targetMemoryFlags, TextureLayout targetLayout);
RenderTexture(const RenderTexture&) = delete; RenderTexture(const RenderTexture&) = delete;
RenderTexture(RenderTexture&&) = delete; RenderTexture(RenderTexture&&) = delete;
~RenderTexture() = default; ~RenderTexture() = default;