Fixed FaceFilling bug introduced with 38a3c1455187e72e8fced0b92debc87288c8c770 [formerly f16751c0d98bcc87ad6f976c7b7052cdb4b16a05]
Former-commit-id: 8cb2b02c3f960a74827ec81aa36f76c349cc5dda
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@ -2035,9 +2035,9 @@ static_assert(nzCubemapFace_Max+1 == 6, "Cubemap face array is incomplete");
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GLenum NzOpenGL::FaceFilling[] =
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{
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GL_POINT, // nzFaceFilling_Point
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GL_FILL, // nzFaceFilling_Fill
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GL_LINE, // nzFaceFilling_Line
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GL_FILL // nzFaceFilling_Fill
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GL_POINT // nzFaceFilling_Point
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};
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static_assert(nzFaceFilling_Max+1 == 3, "Face filling array is incomplete");
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