Widgets: Reuse materials to improve performance

This commit is contained in:
Jérôme Leclercq
2021-11-21 19:07:06 +01:00
parent a1b5e5b4f4
commit d0f55df3ca
6 changed files with 90 additions and 47 deletions

View File

@@ -3,6 +3,9 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Widgets/Widgets.hpp>
#include <Nazara/Graphics/BasicMaterial.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/MaterialPass.hpp>
#include <Nazara/Widgets/Debug.hpp>
namespace Nz
@@ -16,6 +19,29 @@ namespace Nz
ModuleBase("Widgets", this)
{
ECS::RegisterComponents();
CreateDefaultMaterials();
}
void Widgets::CreateDefaultMaterials()
{
m_opaqueMaterialPass = std::make_shared<MaterialPass>(BasicMaterial::GetSettings());
m_opaqueMaterialPass->EnableDepthBuffer(true);
m_opaqueMaterialPass->EnableDepthWrite(false);
m_opaqueMaterial = std::make_shared<Material>();
m_opaqueMaterial->AddPass("ForwardPass", m_opaqueMaterialPass);
m_transparentMaterialPass = std::make_shared<MaterialPass>(BasicMaterial::GetSettings());
m_transparentMaterialPass->EnableFlag(MaterialPassFlag::Transparent);
m_transparentMaterialPass->EnableDepthBuffer(true);
m_transparentMaterialPass->EnableDepthWrite(false);
m_transparentMaterialPass->EnableBlending(true);
m_transparentMaterialPass->SetBlendEquation(BlendEquation::Add, BlendEquation::Add);
m_transparentMaterialPass->SetBlendFunc(BlendFunc::SrcAlpha, BlendFunc::InvSrcAlpha, BlendFunc::One, BlendFunc::Zero);
m_transparentMaterial = std::make_shared<Material>();
m_transparentMaterial->AddPass("ForwardPass", m_transparentMaterialPass);
}
Widgets* Widgets::s_instance = nullptr;