Utility: First code cleaning pass

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This commit is contained in:
Lynix
2016-09-04 20:39:34 +02:00
parent 82f39221f7
commit d28142166e
22 changed files with 276 additions and 489 deletions

View File

@@ -20,16 +20,15 @@
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/Sequence.hpp>
#include <limits>
namespace Nz
{
struct NAZARA_UTILITY_API AnimationParams : ResourceParameters
{
// La frame de fin à charger
unsigned int endFrame = std::numeric_limits<unsigned int>::max();
UInt32 endFrame = 0xFFFFFFFF;
// La frame de début à charger
unsigned int startFrame = 0;
UInt32 startFrame = 0;
bool IsValid() const;
};
@@ -57,27 +56,27 @@ namespace Nz
~Animation();
bool AddSequence(const Sequence& sequence);
void AnimateSkeleton(Skeleton* targetSkeleton, unsigned int frameA, unsigned int frameB, float interpolation) const;
void AnimateSkeleton(Skeleton* targetSkeleton, UInt32 frameA, UInt32 frameB, float interpolation) const;
bool CreateSkeletal(unsigned int frameCount, unsigned int jointCount);
bool CreateSkeletal(UInt32 frameCount, UInt32 jointCount);
void Destroy();
void EnableLoopPointInterpolation(bool loopPointInterpolation);
unsigned int GetFrameCount() const;
unsigned int GetJointCount() const;
UInt32 GetFrameCount() const;
UInt32 GetJointCount() const;
Sequence* GetSequence(const String& sequenceName);
Sequence* GetSequence(unsigned int index);
Sequence* GetSequence(UInt32 index);
const Sequence* GetSequence(const String& sequenceName) const;
const Sequence* GetSequence(unsigned int index) const;
unsigned int GetSequenceCount() const;
int GetSequenceIndex(const String& sequenceName) const;
SequenceJoint* GetSequenceJoints(unsigned int frameIndex = 0);
const SequenceJoint* GetSequenceJoints(unsigned int frameIndex = 0) const;
const Sequence* GetSequence(UInt32 index) const;
UInt32 GetSequenceCount() const;
UInt32 GetSequenceIndex(const String& sequenceName) const;
SequenceJoint* GetSequenceJoints(UInt32 frameIndex = 0);
const SequenceJoint* GetSequenceJoints(UInt32 frameIndex = 0) const;
AnimationType GetType() const;
bool HasSequence(const String& sequenceName) const;
bool HasSequence(unsigned int index = 0) const;
bool HasSequence(UInt32 index = 0) const;
bool IsLoopPointInterpolationEnabled() const;
bool IsValid() const;
@@ -87,7 +86,7 @@ namespace Nz
bool LoadFromStream(Stream& stream, const AnimationParams& params = AnimationParams());
void RemoveSequence(const String& sequenceName);
void RemoveSequence(unsigned int index);
void RemoveSequence(UInt32 index);
template<typename... Args> static AnimationRef New(Args&&... args);