Fixed potential crash (1500th commit, yay)
Also cleaned up one line of code. Former-commit-id: 841dde3eb2ce8b1e3b4607931aa31d94fefedec2
This commit is contained in:
@@ -44,7 +44,8 @@ m_nextFrame(model.m_nextFrame)
|
|||||||
|
|
||||||
NzSkeletalModel::~NzSkeletalModel()
|
NzSkeletalModel::~NzSkeletalModel()
|
||||||
{
|
{
|
||||||
m_scene->UnregisterForUpdate(this);
|
if (m_scene)
|
||||||
|
m_scene->UnregisterForUpdate(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void NzSkeletalModel::AddToRenderQueue(NzAbstractRenderQueue* renderQueue) const
|
void NzSkeletalModel::AddToRenderQueue(NzAbstractRenderQueue* renderQueue) const
|
||||||
|
|||||||
@@ -1189,6 +1189,6 @@ void NzWindowImpl::WindowThread(HWND* handle, DWORD styleEx, const wchar_t* titl
|
|||||||
while (window->m_threadActive)
|
while (window->m_threadActive)
|
||||||
window->ProcessEvents(true);
|
window->ProcessEvents(true);
|
||||||
|
|
||||||
DestroyWindow(*handle);
|
DestroyWindow(winHandle);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user