Graphics: Add gamma correction

This commit is contained in:
SirLynix
2023-09-10 14:34:56 +02:00
committed by Jérôme Leclercq
parent 041be74b9d
commit d40b8af68d
12 changed files with 269 additions and 10 deletions

View File

@@ -106,7 +106,7 @@ int main(int argc, char* argv[])
viewer2D.emplace<Nz::NodeComponent>();
auto& cameraComponent = viewer2D.emplace<Nz::CameraComponent>(&windowSwapchain, Nz::ProjectionType::Orthographic);
cameraComponent.UpdateClearColor(Nz::Color(0.46f, 0.48f, 0.84f, 1.f));
cameraComponent.UpdateClearColor(Nz::Color::sRGBToLinear(Nz::Color(0.46f, 0.48f, 0.84f, 1.f)));
}
return app.Run();