Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine into Documentation-Update
Former-commit-id: 16ef7368ec0c27e3b941625a8b49d092fdededc3 [formerly ecaced20d9577ef1a58f8cd296a66af0c42e7f8f] Former-commit-id: 5937a6b71285a4c0aff1796ee2ea67df237f50a8
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@@ -94,6 +94,7 @@ float VectorToDepthValue(vec3 vec, float zNear, float zFar)
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return (normZ + 1.0) * 0.5;
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}
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#if SHADOW_MAPPING
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float CalculateDirectionalShadowFactor(int lightIndex)
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{
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vec4 lightSpacePos = vLightSpacePos[lightIndex];
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@@ -119,6 +120,7 @@ float CalculateSpotShadowFactor(int lightIndex)
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return visibility;
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}
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#endif
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void main()
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{
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