Shader: Rename VariableExpression to VariableValueExpression
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@@ -82,7 +82,7 @@ namespace Nz::ShaderAst
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ExpressionPtr Clone(IntrinsicExpression& node) override;
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ExpressionPtr Clone(SwizzleExpression& node) override;
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ExpressionPtr Clone(UnaryExpression& node) override;
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ExpressionPtr Clone(VariableExpression& node) override;
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ExpressionPtr Clone(VariableValueExpression& node) override;
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StatementPtr Clone(BranchStatement& node) override;
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StatementPtr Clone(ConditionalStatement& node) override;
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@@ -166,7 +166,7 @@ namespace Nz::ShaderAst
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void Validate(IntrinsicExpression& node);
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void Validate(SwizzleExpression& node);
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void Validate(UnaryExpression& node);
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void Validate(VariableExpression& node);
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void Validate(VariableValueExpression& node);
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ExpressionType ValidateBinaryOp(BinaryType op, const ExpressionPtr& leftExpr, const ExpressionPtr& rightExpr);
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enum class IdentifierCategory
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