Added RenderTarget listeners

Moved Camera matrices assignation to RenderTechnique


Former-commit-id: c8a4ff4b35d40702f047fdfd3fdbc4e4fbbbb1a9
This commit is contained in:
Lynix
2013-08-09 18:25:30 +02:00
parent bee3652604
commit d509fddc82
8 changed files with 242 additions and 53 deletions

View File

@@ -198,13 +198,14 @@ void NzSkyboxBackground::Draw(const NzScene* scene) const
s_program->SendInteger(s_skyboxLocation, 0);
const NzMatrix4f& viewMatrix = NzRenderer::GetMatrix(nzMatrixType_View);
NzMatrix4f skyboxMatrix(viewMatrix);
NzCamera* camera = scene->GetActiveCamera();
NzMatrix4f skyboxMatrix(camera->GetViewMatrix());
skyboxMatrix.SetTranslation(NzVector3f::Zero());
NzRenderer::SetIndexBuffer(m_indexBuffer);
NzRenderer::SetMatrix(nzMatrixType_View, skyboxMatrix);
NzRenderer::SetMatrix(nzMatrixType_World, NzMatrix4f::Scale(NzVector3f(scene->GetActiveCamera()->GetZNear())));
NzRenderer::SetMatrix(nzMatrixType_World, NzMatrix4f::Scale(NzVector3f(camera->GetZNear())));
NzRenderer::SetRenderStates(states);
NzRenderer::SetShaderProgram(s_program);
NzRenderer::SetTexture(0, m_texture);
@@ -212,8 +213,6 @@ void NzSkyboxBackground::Draw(const NzScene* scene) const
NzRenderer::SetVertexBuffer(m_vertexBuffer);
NzRenderer::DrawIndexedPrimitives(nzPrimitiveMode_TriangleList, 0, 36);
NzRenderer::SetMatrix(nzMatrixType_View, viewMatrix);
}
nzBackgroundType NzSkyboxBackground::GetBackgroundType() const