Ndk/Physics: Added first physics components/systems

Former-commit-id: 654b7a2a4645487d139474dcbd02c0882d7c8f02
This commit is contained in:
Lynix
2015-05-02 10:00:07 +02:00
parent 55519b5e31
commit d558b04aa7
15 changed files with 670 additions and 0 deletions

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#pragma once
#ifndef NDK_SYSTEMS_STATICCOLLISIONSYSTEM_HPP
#define NDK_SYSTEMS_STATICCOLLISIONSYSTEM_HPP
#include <NDK/System.hpp>
namespace Ndk
{
class NDK_API StaticCollisionSystem : public System<StaticCollisionSystem>
{
public:
StaticCollisionSystem();
StaticCollisionSystem(const StaticCollisionSystem& system) = default;
~StaticCollisionSystem() = default;
void Update(float elapsedTime);
static SystemIndex systemIndex;
};
}
#include <NDK/Systems/StaticCollisionSystem.inl>
#endif // NDK_SYSTEMS_STATICCOLLISIONSYSTEM_HPP