Added DebugDrawer::Draw(Frustum)
Former-commit-id: 595204759c54ccc1e7cec38fe3e26b6b3400e723
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@@ -10,6 +10,7 @@
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Math/Cube.hpp>
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#include <Nazara/Math/Frustum.hpp>
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#include <Nazara/Utility/SubMesh.hpp>
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class NzAxisAlignedBox;
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@@ -22,6 +23,7 @@ class NAZARA_API NzDebugDrawer
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static void Draw(const NzCubef& cube);
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static void Draw(const NzCubei& cube);
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static void Draw(const NzCubeui& cube);
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static void Draw(const NzFrustumf& frustum);
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static void Draw(const NzSkeleton* skeleton);
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static void DrawNormals(const NzSubMesh* subMesh);
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static void DrawTangents(const NzSubMesh* subMesh);
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