Added DebugDrawer::Draw(Frustum)

Former-commit-id: 595204759c54ccc1e7cec38fe3e26b6b3400e723
This commit is contained in:
Lynix
2013-02-19 01:24:46 +01:00
parent f894502e98
commit d56900fe01
2 changed files with 105 additions and 0 deletions

View File

@@ -10,6 +10,7 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Math/Cube.hpp>
#include <Nazara/Math/Frustum.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NzAxisAlignedBox;
@@ -22,6 +23,7 @@ class NAZARA_API NzDebugDrawer
static void Draw(const NzCubef& cube);
static void Draw(const NzCubei& cube);
static void Draw(const NzCubeui& cube);
static void Draw(const NzFrustumf& frustum);
static void Draw(const NzSkeleton* skeleton);
static void DrawNormals(const NzSubMesh* subMesh);
static void DrawTangents(const NzSubMesh* subMesh);