Utility: Add velocity component and system

This commit is contained in:
SirLynix
2022-07-02 19:43:58 +02:00
parent 99b4397d78
commit d5f70279a1
7 changed files with 175 additions and 0 deletions

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_UTILITY_COMPONENTS_VELOCITYCOMPONENT_HPP
#define NAZARA_UTILITY_COMPONENTS_VELOCITYCOMPONENT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Math/Vector3.hpp>
#include <Nazara/Utility/Config.hpp>
namespace Nz
{
class NAZARA_UTILITY_API VelocityComponent
{
public:
inline VelocityComponent(const Vector3f& linearVelocity = Vector3f::Zero());
VelocityComponent(const VelocityComponent&) = default;
VelocityComponent(VelocityComponent&&) = default;
~VelocityComponent() = default;
inline const Vector3f& GetLinearVelocity() const;
inline void UpdateLinearVelocity(const Vector3f& linearVelocity);
VelocityComponent& operator=(const VelocityComponent&) = default;
VelocityComponent& operator=(VelocityComponent&&) = default;
private:
Vector3f m_linearVelocity;
};
}
#include <Nazara/Utility/Components/VelocityComponent.inl>
#endif // NAZARA_UTILITY_COMPONENTS_VELOCITYCOMPONENT_HPP