Utility/Buffer: Refactor Buffer classes
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@@ -11,8 +11,10 @@
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/RefCounted.hpp>
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#include <Nazara/Core/Signal.hpp>
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#include <Nazara/Utility/AbstractBuffer.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <array>
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namespace Nz
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{
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@@ -21,8 +23,6 @@ namespace Nz
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using BufferConstRef = ObjectRef<const Buffer>;
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using BufferRef = ObjectRef<Buffer>;
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class AbstractBuffer;
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class NAZARA_UTILITY_API Buffer : public RefCounted
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{
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friend class Utility;
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@@ -31,40 +31,41 @@ namespace Nz
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using BufferFactory = AbstractBuffer* (*)(Buffer* parent, BufferType type);
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Buffer(BufferType type);
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Buffer(BufferType type, unsigned int size, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
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Buffer(BufferType type, UInt32 size, DataStorage storage = DataStorage_Software, BufferUsageFlags usage = 0);
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Buffer(const Buffer&) = delete;
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Buffer(Buffer&&) = delete;
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Buffer(Buffer&&) = default;
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~Buffer();
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bool CopyContent(const Buffer& buffer);
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bool CopyContent(const BufferRef& buffer);
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bool Create(unsigned int size, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static);
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bool Create(UInt32 size, DataStorage storage = DataStorage_Software, BufferUsageFlags usage = 0);
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void Destroy();
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bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false);
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bool Fill(const void* data, UInt32 offset, UInt32 size);
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AbstractBuffer* GetImpl() const;
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unsigned int GetSize() const;
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UInt32 GetStorage() const;
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BufferType GetType() const;
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BufferUsage GetUsage() const;
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inline AbstractBuffer* GetImpl() const;
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inline UInt32 GetSize() const;
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inline DataStorage GetStorage() const;
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inline BufferType GetType() const;
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inline BufferUsageFlags GetUsage() const;
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bool IsHardware() const;
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bool IsValid() const;
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inline bool HasStorage(DataStorage storage) const;
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void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0);
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void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) const;
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inline bool IsValid() const;
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bool SetStorage(UInt32 storage);
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
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bool SetStorage(DataStorage storage);
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void Unmap() const;
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Buffer& operator=(const Buffer&) = delete;
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Buffer& operator=(Buffer&&) = delete;
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Buffer& operator=(Buffer&&) = default;
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static bool IsStorageSupported(UInt32 storage);
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static bool IsStorageSupported(DataStorage storage);
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template<typename... Args> static BufferRef New(Args&&... args);
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static void SetBufferFactory(UInt32 storage, BufferFactory func);
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static void SetBufferFactory(DataStorage storage, BufferFactory func);
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// Signals:
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NazaraSignal(OnBufferDestroy, const Buffer* /*buffer*/);
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@@ -74,13 +75,12 @@ namespace Nz
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static bool Initialize();
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static void Uninitialize();
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std::unique_ptr<AbstractBuffer> m_impl;
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BufferType m_type;
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BufferUsage m_usage;
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UInt32 m_storage;
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AbstractBuffer* m_impl;
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unsigned int m_size;
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BufferUsageFlags m_usage;
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UInt32 m_size;
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static BufferFactory s_bufferFactories[DataStorage_Max+1];
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static std::array<BufferFactory, DataStorage_Max + 1> s_bufferFactories;
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};
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}
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