Utility/Buffer: Refactor Buffer classes
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@@ -169,7 +169,7 @@ namespace Nz
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instanceCount -= renderedInstanceCount;
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// We fill the instancing buffer with our world matrices
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instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount, true);
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instanceBuffer->Fill(instanceMatrices, 0, renderedInstanceCount);
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instanceMatrices += renderedInstanceCount;
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// And we show
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