VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
This commit is contained in:
@@ -14,120 +14,117 @@
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#include <Nazara/VulkanRenderer/Wrapper/CommandPool.hpp>
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#include <vulkan/vulkan_core.h>
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namespace Nz
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namespace Nz::Vk
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{
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namespace Vk
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class CommandBuffer
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{
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class CommandBuffer
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{
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friend CommandPool;
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friend CommandPool;
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public:
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inline CommandBuffer();
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CommandBuffer(const CommandBuffer&) = delete;
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inline CommandBuffer(CommandBuffer&& commandBuffer);
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~CommandBuffer() = default;
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public:
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inline CommandBuffer();
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CommandBuffer(const CommandBuffer&) = delete;
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inline CommandBuffer(CommandBuffer&& commandBuffer) noexcept;
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~CommandBuffer() = default;
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inline bool Begin(const VkCommandBufferBeginInfo& info);
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inline bool Begin(VkCommandBufferUsageFlags flags = 0);
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inline bool Begin(VkCommandBufferUsageFlags flags, const VkCommandBufferInheritanceInfo& inheritanceInfo);
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inline bool Begin(VkCommandBufferUsageFlags flags, VkRenderPass renderPass, UInt32 subpass, VkFramebuffer framebuffer, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics);
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inline bool Begin(VkCommandBufferUsageFlags flags, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics);
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inline bool Begin(const VkCommandBufferBeginInfo& info);
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inline bool Begin(VkCommandBufferUsageFlags flags = 0);
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inline bool Begin(VkCommandBufferUsageFlags flags, const VkCommandBufferInheritanceInfo& inheritanceInfo);
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inline bool Begin(VkCommandBufferUsageFlags flags, VkRenderPass renderPass, UInt32 subpass, VkFramebuffer framebuffer, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics);
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inline bool Begin(VkCommandBufferUsageFlags flags, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics);
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inline void BeginDebugRegion(const char* label);
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inline void BeginDebugRegion(const char* label, Color color);
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inline void BeginRenderPass(const VkRenderPassBeginInfo& beginInfo, VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE);
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inline void BeginDebugRegion(const char* label);
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inline void BeginDebugRegion(const char* label, Color color);
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inline void BeginRenderPass(const VkRenderPassBeginInfo& beginInfo, VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE);
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inline void BindDescriptorSet(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, const VkDescriptorSet& descriptorSets);
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inline void BindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, UInt32 descriptorSetCount, const VkDescriptorSet* descriptorSets);
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inline void BindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, UInt32 descriptorSetCount, const VkDescriptorSet* descriptorSets, UInt32 dynamicOffsetCount, const UInt32* dynamicOffsets);
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inline void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
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inline void BindPipeline(VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
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inline void BindVertexBuffer(UInt32 binding, const VkBuffer buffer, const VkDeviceSize offset);
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inline void BindVertexBuffers(UInt32 firstBinding, UInt32 bindingCount, const VkBuffer* buffer, const VkDeviceSize* offset);
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inline void BindDescriptorSet(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, const VkDescriptorSet& descriptorSets);
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inline void BindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, UInt32 descriptorSetCount, const VkDescriptorSet* descriptorSets);
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inline void BindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, UInt32 firstSet, UInt32 descriptorSetCount, const VkDescriptorSet* descriptorSets, UInt32 dynamicOffsetCount, const UInt32* dynamicOffsets);
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inline void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
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inline void BindPipeline(VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
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inline void BindVertexBuffer(UInt32 binding, const VkBuffer buffer, const VkDeviceSize offset);
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inline void BindVertexBuffers(UInt32 firstBinding, UInt32 bindingCount, const VkBuffer* buffer, const VkDeviceSize* offset);
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inline void BlitImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, const VkImageBlit& region, VkFilter filter);
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inline void BlitImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, UInt32 regionCount, const VkImageBlit* regions, VkFilter filter);
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inline void BlitImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, const VkImageBlit& region, VkFilter filter);
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inline void BlitImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, UInt32 regionCount, const VkImageBlit* regions, VkFilter filter);
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inline void ClearAttachment(const VkClearAttachment& attachment, const VkClearRect& rect);
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inline void ClearAttachments(UInt32 attachmentCount, const VkClearAttachment* attachments, UInt32 rectCount, const VkClearRect* rects);
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inline void ClearAttachment(const VkClearAttachment& attachment, const VkClearRect& rect);
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inline void ClearAttachments(UInt32 attachmentCount, const VkClearAttachment* attachments, UInt32 rectCount, const VkClearRect* rects);
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inline void ClearColorImage(VkImage image, VkImageLayout imageLayout, const VkClearColorValue& color, const VkImageSubresourceRange& range);
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inline void ClearColorImage(VkImage image, VkImageLayout imageLayout, const VkClearColorValue& color, UInt32 rangeCount, const VkImageSubresourceRange* ranges);
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inline void ClearColorImage(VkImage image, VkImageLayout imageLayout, const VkClearColorValue& color, const VkImageSubresourceRange& range);
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inline void ClearColorImage(VkImage image, VkImageLayout imageLayout, const VkClearColorValue& color, UInt32 rangeCount, const VkImageSubresourceRange* ranges);
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inline void ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue& depthStencil, const VkImageSubresourceRange& range);
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inline void ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue& depthStencil, UInt32 rangeCount, const VkImageSubresourceRange* ranges);
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inline void ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue& depthStencil, const VkImageSubresourceRange& range);
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inline void ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue& depthStencil, UInt32 rangeCount, const VkImageSubresourceRange* ranges);
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inline void CopyBuffer(VkBuffer source, VkBuffer target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, UInt32 width, UInt32 height, UInt32 depth = 1);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, const VkImageSubresourceLayers& subresourceLayers, Int32 x, Int32 y, Int32 z, UInt32 width, UInt32 height, UInt32 depth);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, const VkImageSubresourceLayers& subresourceLayers, UInt32 width, UInt32 height, UInt32 depth = 1);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, const VkBufferImageCopy& region);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, UInt32 regionCount, const VkBufferImageCopy* regions);
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inline void CopyImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, const VkImageCopy& region);
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inline void CopyImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, UInt32 regionCount, const VkImageCopy* regions);
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inline void CopyBuffer(VkBuffer source, VkBuffer target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, UInt32 width, UInt32 height, UInt32 depth = 1);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, const VkImageSubresourceLayers& subresourceLayers, Int32 x, Int32 y, Int32 z, UInt32 width, UInt32 height, UInt32 depth);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, const VkImageSubresourceLayers& subresourceLayers, UInt32 width, UInt32 height, UInt32 depth = 1);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, const VkBufferImageCopy& region);
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inline void CopyBufferToImage(VkBuffer source, VkImage target, VkImageLayout targetLayout, UInt32 regionCount, const VkBufferImageCopy* regions);
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inline void CopyImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, const VkImageCopy& region);
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inline void CopyImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, UInt32 regionCount, const VkImageCopy* regions);
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inline void Dispatch(UInt32 groupCountX, UInt32 groupCountY, UInt32 groupCountZ);
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inline void Dispatch(UInt32 groupCountX, UInt32 groupCountY, UInt32 groupCountZ);
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inline void Draw(UInt32 vertexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0);
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inline void DrawIndexed(UInt32 indexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, Int32 vertexOffset = 0, UInt32 firstInstance = 0);
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inline void Draw(UInt32 vertexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, UInt32 firstInstance = 0);
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inline void DrawIndexed(UInt32 indexCount, UInt32 instanceCount = 1, UInt32 firstVertex = 0, Int32 vertexOffset = 0, UInt32 firstInstance = 0);
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inline bool End();
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inline bool End();
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inline void EndDebugRegion();
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inline void EndRenderPass();
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inline void EndDebugRegion();
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inline void EndRenderPass();
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inline void Free();
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inline void Free();
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inline VkResult GetLastErrorCode() const;
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inline CommandPool& GetPool();
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inline VkResult GetLastErrorCode() const;
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inline CommandPool& GetPool();
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inline void ImageBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageLayout oldLayout, VkImageLayout newLayout, VkImage image, const VkImageSubresourceRange& subresourceRange);
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inline void ImageBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageLayout oldLayout, VkImageLayout newLayout, VkImage image, const VkImageSubresourceRange& subresourceRange);
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inline void InsertDebugLabel(const char* label);
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inline void InsertDebugLabel(const char* label, Color color);
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inline void InsertDebugLabel(const char* label);
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inline void InsertDebugLabel(const char* label, Color color);
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inline void MemoryBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
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inline void MemoryBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
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inline void NextSubpass(VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE);
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inline void NextSubpass(VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE);
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inline void PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, const VkImageMemoryBarrier& imageMemoryBarrier);
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inline void PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, const VkMemoryBarrier& memoryBarrier);
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inline void PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, UInt32 memoryBarrierCount, const VkMemoryBarrier* memoryBarriers, UInt32 bufferMemoryBarrierCount, const VkBufferMemoryBarrier* bufferMemoryBarriers, UInt32 imageMemoryBarrierCount, const VkImageMemoryBarrier* imageMemoryBarriers);
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inline void PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, const VkImageMemoryBarrier& imageMemoryBarrier);
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inline void PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, const VkMemoryBarrier& memoryBarrier);
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inline void PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, UInt32 memoryBarrierCount, const VkMemoryBarrier* memoryBarriers, UInt32 bufferMemoryBarrierCount, const VkBufferMemoryBarrier* bufferMemoryBarriers, UInt32 imageMemoryBarrierCount, const VkImageMemoryBarrier* imageMemoryBarriers);
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inline void SetScissor(const Recti& scissorRegion);
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inline void SetScissor(const VkRect2D& scissorRegion);
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inline void SetScissor(UInt32 firstScissor, UInt32 scissorCount, const VkRect2D* scissors);
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inline void SetViewport(const Rectf& viewport, float minDepth, float maxDepth);
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inline void SetViewport(const VkViewport& viewport);
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inline void SetViewport(UInt32 firstViewport, UInt32 viewportCount, const VkViewport* viewports);
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inline void SetScissor(const Recti& scissorRegion);
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inline void SetScissor(const VkRect2D& scissorRegion);
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inline void SetScissor(UInt32 firstScissor, UInt32 scissorCount, const VkRect2D* scissors);
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inline void SetViewport(const Rectf& viewport, float minDepth, float maxDepth);
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inline void SetViewport(const VkViewport& viewport);
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inline void SetViewport(UInt32 firstViewport, UInt32 viewportCount, const VkViewport* viewports);
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inline void SetImageLayout(VkImage image, VkImageLayout oldImageLayout, VkImageLayout newImageLayout);
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inline void SetImageLayout(VkImage image, VkImageLayout oldImageLayout, VkImageLayout newImageLayout, const VkImageSubresourceRange& subresourceRange);
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inline void SetImageLayout(VkImage image, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkImageLayout oldImageLayout, VkImageLayout newImageLayout);
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inline void SetImageLayout(VkImage image, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkImageLayout oldImageLayout, VkImageLayout newImageLayout, const VkImageSubresourceRange& subresourceRange);
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inline void SetImageLayout(VkImage image, VkImageLayout oldImageLayout, VkImageLayout newImageLayout);
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inline void SetImageLayout(VkImage image, VkImageLayout oldImageLayout, VkImageLayout newImageLayout, const VkImageSubresourceRange& subresourceRange);
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inline void SetImageLayout(VkImage image, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkImageLayout oldImageLayout, VkImageLayout newImageLayout);
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inline void SetImageLayout(VkImage image, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkImageLayout oldImageLayout, VkImageLayout newImageLayout, const VkImageSubresourceRange& subresourceRange);
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CommandBuffer& operator=(const CommandBuffer&) = delete;
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CommandBuffer& operator=(CommandBuffer&& commandBuffer) noexcept;
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CommandBuffer& operator=(const CommandBuffer&) = delete;
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CommandBuffer& operator=(CommandBuffer&& commandBuffer) noexcept;
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inline operator VkCommandBuffer() const;
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inline operator VkCommandBuffer() const;
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private:
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inline CommandBuffer(CommandPool& pool, VkCommandBuffer handle);
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private:
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inline CommandBuffer(CommandPool& pool, VkCommandBuffer handle);
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CommandPool* m_pool;
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VkCommandBuffer m_handle;
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VkResult m_lastErrorCode;
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};
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CommandPool* m_pool;
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VkCommandBuffer m_handle;
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VkResult m_lastErrorCode;
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};
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class AutoCommandBuffer : public AutoFree<CommandBuffer>
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{
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public:
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using AutoFree::AutoFree;
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class AutoCommandBuffer : public AutoFree<CommandBuffer>
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{
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public:
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using AutoFree::AutoFree;
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operator VkCommandBuffer() const { return Get(); }
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};
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}
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operator VkCommandBuffer() const { return Get(); }
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};
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}
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#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.inl>
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@@ -23,7 +23,7 @@ namespace Nz
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{
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}
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inline CommandBuffer::CommandBuffer(CommandBuffer&& commandBuffer) :
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inline CommandBuffer::CommandBuffer(CommandBuffer&& commandBuffer) noexcept :
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m_pool(commandBuffer.m_pool),
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m_handle(commandBuffer.m_handle),
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m_lastErrorCode(commandBuffer.m_lastErrorCode)
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@@ -7,158 +7,155 @@
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#include <cassert>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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namespace Nz::Vk
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{
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namespace Vk
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inline DescriptorSet::DescriptorSet() :
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m_pool(nullptr),
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m_handle(VK_NULL_HANDLE)
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{
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inline DescriptorSet::DescriptorSet() :
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m_pool(nullptr),
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m_handle(VK_NULL_HANDLE)
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}
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inline DescriptorSet::DescriptorSet(DescriptorPool& pool, VkDescriptorSet handle) :
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m_pool(&pool),
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m_handle(handle)
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{
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}
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inline DescriptorSet::DescriptorSet(DescriptorSet&& descriptorSet) noexcept :
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m_pool(descriptorSet.m_pool),
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m_handle(descriptorSet.m_handle)
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{
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descriptorSet.m_handle = VK_NULL_HANDLE;
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}
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inline void DescriptorSet::Free()
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{
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if (m_handle)
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{
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assert(m_pool);
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m_pool->GetDevice()->vkFreeDescriptorSets(*m_pool->GetDevice(), *m_pool, 1, &m_handle);
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}
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}
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inline DescriptorSet::DescriptorSet(DescriptorPool& pool, VkDescriptorSet handle) :
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m_pool(&pool),
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m_handle(handle)
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{
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}
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inline bool DescriptorSet::IsValid() const
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{
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return m_handle != VK_NULL_HANDLE;
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}
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inline DescriptorSet::DescriptorSet(DescriptorSet&& descriptorSet) noexcept :
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m_pool(descriptorSet.m_pool),
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m_handle(descriptorSet.m_handle)
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{
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descriptorSet.m_handle = VK_NULL_HANDLE;
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}
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout)
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{
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return WriteCombinedImageSamplerDescriptor(binding, 0, sampler, imageView, imageLayout);
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}
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inline void DescriptorSet::Free()
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{
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if (m_handle)
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{
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assert(m_pool);
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m_pool->GetDevice()->vkFreeDescriptorSets(*m_pool->GetDevice(), *m_pool, 1, &m_handle);
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}
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}
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, const VkDescriptorImageInfo& imageInfo)
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{
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return WriteCombinedImageSamplerDescriptor(binding, 0, imageInfo);
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}
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inline bool DescriptorSet::IsValid() const
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{
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return m_handle != VK_NULL_HANDLE;
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}
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout)
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{
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VkDescriptorImageInfo imageInfo = {
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sampler,
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imageView,
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imageLayout
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};
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout)
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{
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return WriteCombinedImageSamplerDescriptor(binding, 0, sampler, imageView, imageLayout);
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}
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return WriteCombinedImageSamplerDescriptors(binding, arrayElement, 1U, &imageInfo);
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}
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, const VkDescriptorImageInfo& imageInfo)
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{
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return WriteCombinedImageSamplerDescriptor(binding, 0, imageInfo);
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}
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorImageInfo& imageInfo)
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{
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return WriteCombinedImageSamplerDescriptors(binding, arrayElement, 1U, &imageInfo);
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}
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, VkSampler sampler, VkImageView imageView, VkImageLayout imageLayout)
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{
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VkDescriptorImageInfo imageInfo = {
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sampler,
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imageView,
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imageLayout
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};
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inline void DescriptorSet::WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo)
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{
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return WriteCombinedImageSamplerDescriptors(binding, 0U, descriptorCount, imageInfo);
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}
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return WriteCombinedImageSamplerDescriptors(binding, arrayElement, 1U, &imageInfo);
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}
|
||||
inline void DescriptorSet::WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo)
|
||||
{
|
||||
VkWriteDescriptorSet writeDescriptorSet = {
|
||||
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
nullptr,
|
||||
m_handle,
|
||||
binding,
|
||||
arrayElement,
|
||||
descriptorCount,
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
imageInfo,
|
||||
nullptr,
|
||||
nullptr
|
||||
};
|
||||
|
||||
inline void DescriptorSet::WriteCombinedImageSamplerDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorImageInfo& imageInfo)
|
||||
{
|
||||
return WriteCombinedImageSamplerDescriptors(binding, arrayElement, 1U, &imageInfo);
|
||||
}
|
||||
return m_pool->GetDevice()->vkUpdateDescriptorSets(*m_pool->GetDevice(), 1U, &writeDescriptorSet, 0U, nullptr);
|
||||
}
|
||||
|
||||
inline void DescriptorSet::WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo)
|
||||
{
|
||||
return WriteCombinedImageSamplerDescriptors(binding, 0U, descriptorCount, imageInfo);
|
||||
}
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range)
|
||||
{
|
||||
return WriteUniformDescriptor(binding, 0U, buffer, offset, range);
|
||||
}
|
||||
|
||||
inline void DescriptorSet::WriteCombinedImageSamplerDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorImageInfo* imageInfo)
|
||||
{
|
||||
VkWriteDescriptorSet writeDescriptorSet = {
|
||||
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
nullptr,
|
||||
m_handle,
|
||||
binding,
|
||||
arrayElement,
|
||||
descriptorCount,
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
imageInfo,
|
||||
nullptr,
|
||||
nullptr
|
||||
};
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, const VkDescriptorBufferInfo& bufferInfo)
|
||||
{
|
||||
return WriteUniformDescriptors(binding, 0U, 1U, &bufferInfo);
|
||||
}
|
||||
|
||||
return m_pool->GetDevice()->vkUpdateDescriptorSets(*m_pool->GetDevice(), 1U, &writeDescriptorSet, 0U, nullptr);
|
||||
}
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range)
|
||||
{
|
||||
VkDescriptorBufferInfo bufferInfo = {
|
||||
buffer,
|
||||
offset,
|
||||
range
|
||||
};
|
||||
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range)
|
||||
{
|
||||
return WriteUniformDescriptor(binding, 0U, buffer, offset, range);
|
||||
}
|
||||
return WriteUniformDescriptor(binding, arrayElement, bufferInfo);
|
||||
}
|
||||
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, const VkDescriptorBufferInfo& bufferInfo)
|
||||
{
|
||||
return WriteUniformDescriptors(binding, 0U, 1U, &bufferInfo);
|
||||
}
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorBufferInfo& bufferInfo)
|
||||
{
|
||||
return WriteUniformDescriptors(binding, arrayElement, 1U, &bufferInfo);
|
||||
}
|
||||
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range)
|
||||
{
|
||||
VkDescriptorBufferInfo bufferInfo = {
|
||||
buffer,
|
||||
offset,
|
||||
range
|
||||
};
|
||||
inline void DescriptorSet::WriteUniformDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo)
|
||||
{
|
||||
return WriteUniformDescriptors(binding, 0U, descriptorCount, bufferInfo);
|
||||
}
|
||||
|
||||
return WriteUniformDescriptor(binding, arrayElement, bufferInfo);
|
||||
}
|
||||
inline void DescriptorSet::WriteUniformDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo)
|
||||
{
|
||||
VkWriteDescriptorSet writeDescriptorSet = {
|
||||
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
nullptr,
|
||||
m_handle,
|
||||
binding,
|
||||
arrayElement,
|
||||
descriptorCount,
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
nullptr,
|
||||
bufferInfo,
|
||||
nullptr
|
||||
};
|
||||
|
||||
inline void DescriptorSet::WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorBufferInfo& bufferInfo)
|
||||
{
|
||||
return WriteUniformDescriptors(binding, arrayElement, 1U, &bufferInfo);
|
||||
}
|
||||
return m_pool->GetDevice()->vkUpdateDescriptorSets(*m_pool->GetDevice(), 1U, &writeDescriptorSet, 0U, nullptr);
|
||||
}
|
||||
|
||||
inline void DescriptorSet::WriteUniformDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo)
|
||||
{
|
||||
return WriteUniformDescriptors(binding, 0U, descriptorCount, bufferInfo);
|
||||
}
|
||||
inline DescriptorSet& DescriptorSet::operator=(DescriptorSet&& descriptorSet) noexcept
|
||||
{
|
||||
std::swap(m_handle, descriptorSet.m_handle);
|
||||
std::swap(m_pool, descriptorSet.m_pool);
|
||||
|
||||
inline void DescriptorSet::WriteUniformDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo)
|
||||
{
|
||||
VkWriteDescriptorSet writeDescriptorSet = {
|
||||
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
nullptr,
|
||||
m_handle,
|
||||
binding,
|
||||
arrayElement,
|
||||
descriptorCount,
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
nullptr,
|
||||
bufferInfo,
|
||||
nullptr
|
||||
};
|
||||
return *this;
|
||||
}
|
||||
|
||||
return m_pool->GetDevice()->vkUpdateDescriptorSets(*m_pool->GetDevice(), 1U, &writeDescriptorSet, 0U, nullptr);
|
||||
}
|
||||
inline DescriptorSet::operator bool() const
|
||||
{
|
||||
return IsValid();
|
||||
}
|
||||
|
||||
inline DescriptorSet& DescriptorSet::operator=(DescriptorSet&& descriptorSet) noexcept
|
||||
{
|
||||
std::swap(m_handle, descriptorSet.m_handle);
|
||||
std::swap(m_pool, descriptorSet.m_pool);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline DescriptorSet::operator bool() const
|
||||
{
|
||||
return IsValid();
|
||||
}
|
||||
|
||||
inline DescriptorSet::operator VkDescriptorSet() const
|
||||
{
|
||||
return m_handle;
|
||||
}
|
||||
inline DescriptorSet::operator VkDescriptorSet() const
|
||||
{
|
||||
return m_handle;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,17 +21,24 @@
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
|
||||
#include <wayland-client.h>
|
||||
#include <vulkan/vulkan_wayland.h>
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
||||
#include <windows.h>
|
||||
typedef struct HINSTANCE__* HINSTANCE;
|
||||
typedef struct HWND__* HWND;
|
||||
typedef struct HMONITOR__* HMONITOR;
|
||||
typedef void* HANDLE;
|
||||
typedef /*_Null_terminated_*/ const wchar_t* LPCWSTR;
|
||||
typedef unsigned long DWORD;
|
||||
typedef struct _SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES;
|
||||
#include <vulkan/vulkan_win32.h>
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XCB_KHR
|
||||
#include <xcb/xcb.h>
|
||||
struct xcb_connection_t;
|
||||
typedef uint32_t xcb_window_t;
|
||||
typedef uint32_t xcb_visualid_t;
|
||||
#include <vulkan/vulkan_xcb.h>
|
||||
#endif
|
||||
|
||||
@@ -48,72 +55,69 @@ typedef unsigned long VisualID;
|
||||
#include <vulkan/vulkan_xlib.h>
|
||||
#endif
|
||||
|
||||
namespace Nz
|
||||
namespace Nz::Vk
|
||||
{
|
||||
namespace Vk
|
||||
class NAZARA_VULKANRENDERER_API Instance
|
||||
{
|
||||
class NAZARA_VULKANRENDERER_API Instance
|
||||
{
|
||||
public:
|
||||
Instance();
|
||||
Instance(const Instance&) = delete;
|
||||
Instance(Instance&&) = delete;
|
||||
~Instance();
|
||||
public:
|
||||
Instance();
|
||||
Instance(const Instance&) = delete;
|
||||
Instance(Instance&&) = delete;
|
||||
~Instance();
|
||||
|
||||
bool Create(RenderAPIValidationLevel validationLevel, const VkInstanceCreateInfo& createInfo, const VkAllocationCallbacks* allocator = nullptr);
|
||||
inline bool Create(RenderAPIValidationLevel validationLevel, const std::string& appName, UInt32 appVersion, const std::string& engineName, UInt32 engineVersion, UInt32 apiVersion, const std::vector<const char*>& layers, const std::vector<const char*>& extensions, const VkAllocationCallbacks* allocator = nullptr);
|
||||
inline void Destroy();
|
||||
bool Create(RenderAPIValidationLevel validationLevel, const VkInstanceCreateInfo& createInfo, const VkAllocationCallbacks* allocator = nullptr);
|
||||
inline bool Create(RenderAPIValidationLevel validationLevel, const std::string& appName, UInt32 appVersion, const std::string& engineName, UInt32 engineVersion, UInt32 apiVersion, const std::vector<const char*>& layers, const std::vector<const char*>& extensions, const VkAllocationCallbacks* allocator = nullptr);
|
||||
inline void Destroy();
|
||||
|
||||
bool EnumeratePhysicalDevices(std::vector<VkPhysicalDevice>* physicalDevices) const;
|
||||
bool EnumeratePhysicalDevices(std::vector<VkPhysicalDevice>* physicalDevices) const;
|
||||
|
||||
inline PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* name) const;
|
||||
inline PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* name) const;
|
||||
|
||||
inline UInt32 GetApiVersion() const;
|
||||
inline VkResult GetLastErrorCode() const;
|
||||
inline UInt32 GetApiVersion() const;
|
||||
inline VkResult GetLastErrorCode() const;
|
||||
|
||||
bool GetPhysicalDeviceExtensions(VkPhysicalDevice device, std::vector<VkExtensionProperties>* extensionProperties) const;
|
||||
inline VkPhysicalDeviceFeatures GetPhysicalDeviceFeatures(VkPhysicalDevice device) const;
|
||||
inline VkFormatProperties GetPhysicalDeviceFormatProperties(VkPhysicalDevice device, VkFormat format) const;
|
||||
inline bool GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* imageFormatProperties) const;
|
||||
inline VkPhysicalDeviceMemoryProperties GetPhysicalDeviceMemoryProperties(VkPhysicalDevice device) const;
|
||||
inline VkPhysicalDeviceProperties GetPhysicalDeviceProperties(VkPhysicalDevice device) const;
|
||||
bool GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice device, std::vector<VkQueueFamilyProperties>* queueFamilyProperties) const;
|
||||
inline PFN_vkVoidFunction GetProcAddr(const char* name) const;
|
||||
inline RenderAPIValidationLevel GetValidationLevel() const;
|
||||
bool GetPhysicalDeviceExtensions(VkPhysicalDevice device, std::vector<VkExtensionProperties>* extensionProperties) const;
|
||||
inline VkPhysicalDeviceFeatures GetPhysicalDeviceFeatures(VkPhysicalDevice device) const;
|
||||
inline VkFormatProperties GetPhysicalDeviceFormatProperties(VkPhysicalDevice device, VkFormat format) const;
|
||||
inline bool GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* imageFormatProperties) const;
|
||||
inline VkPhysicalDeviceMemoryProperties GetPhysicalDeviceMemoryProperties(VkPhysicalDevice device) const;
|
||||
inline VkPhysicalDeviceProperties GetPhysicalDeviceProperties(VkPhysicalDevice device) const;
|
||||
bool GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice device, std::vector<VkQueueFamilyProperties>* queueFamilyProperties) const;
|
||||
inline PFN_vkVoidFunction GetProcAddr(const char* name) const;
|
||||
inline RenderAPIValidationLevel GetValidationLevel() const;
|
||||
|
||||
void InstallDebugMessageCallback();
|
||||
void InstallDebugMessageCallback();
|
||||
|
||||
inline bool IsExtensionLoaded(const std::string& extensionName) const;
|
||||
inline bool IsLayerLoaded(const std::string& layerName) const;
|
||||
inline bool IsValid() const;
|
||||
inline bool IsExtensionLoaded(const std::string& extensionName) const;
|
||||
inline bool IsLayerLoaded(const std::string& layerName) const;
|
||||
inline bool IsValid() const;
|
||||
|
||||
Instance& operator=(const Instance&) = delete;
|
||||
Instance& operator=(Instance&&) = delete;
|
||||
Instance& operator=(const Instance&) = delete;
|
||||
Instance& operator=(Instance&&) = delete;
|
||||
|
||||
inline operator VkInstance();
|
||||
inline operator VkInstance();
|
||||
|
||||
// Vulkan functions
|
||||
// Vulkan functions
|
||||
#define NAZARA_VULKANRENDERER_INSTANCE_FUNCTION(func) PFN_##func func;
|
||||
#define NAZARA_VULKANRENDERER_INSTANCE_CORE_EXT_FUNCTION(func, ...) NAZARA_VULKANRENDERER_INSTANCE_FUNCTION(func)
|
||||
|
||||
#include <Nazara/VulkanRenderer/Wrapper/InstanceFunctions.hpp>
|
||||
|
||||
private:
|
||||
void DestroyInstance();
|
||||
void ResetPointers();
|
||||
private:
|
||||
void DestroyInstance();
|
||||
void ResetPointers();
|
||||
|
||||
struct InternalData;
|
||||
struct InternalData;
|
||||
|
||||
std::unique_ptr<InternalData> m_internalData;
|
||||
std::unordered_set<std::string> m_loadedExtensions;
|
||||
std::unordered_set<std::string> m_loadedLayers;
|
||||
VkAllocationCallbacks m_allocator;
|
||||
VkInstance m_instance;
|
||||
mutable VkResult m_lastErrorCode;
|
||||
RenderAPIValidationLevel m_validationLevel;
|
||||
UInt32 m_apiVersion;
|
||||
};
|
||||
}
|
||||
std::unique_ptr<InternalData> m_internalData;
|
||||
std::unordered_set<std::string> m_loadedExtensions;
|
||||
std::unordered_set<std::string> m_loadedLayers;
|
||||
VkAllocationCallbacks m_allocator;
|
||||
VkInstance m_instance;
|
||||
mutable VkResult m_lastErrorCode;
|
||||
RenderAPIValidationLevel m_validationLevel;
|
||||
UInt32 m_apiVersion;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/Wrapper/Instance.inl>
|
||||
|
||||
@@ -7,143 +7,140 @@
|
||||
#include <cassert>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
namespace Nz::Vk
|
||||
{
|
||||
namespace Vk
|
||||
inline bool Instance::Create(RenderAPIValidationLevel validationLevel, const std::string& appName, UInt32 appVersion, const std::string& engineName, UInt32 engineVersion, UInt32 apiVersion, const std::vector<const char*>& layers, const std::vector<const char*>& extensions, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
inline bool Instance::Create(RenderAPIValidationLevel validationLevel, const std::string& appName, UInt32 appVersion, const std::string& engineName, UInt32 engineVersion, UInt32 apiVersion, const std::vector<const char*>& layers, const std::vector<const char*>& extensions, const VkAllocationCallbacks* allocator)
|
||||
VkApplicationInfo appInfo =
|
||||
{
|
||||
VkApplicationInfo appInfo =
|
||||
{
|
||||
VK_STRUCTURE_TYPE_APPLICATION_INFO,
|
||||
nullptr,
|
||||
appName.data(),
|
||||
appVersion,
|
||||
engineName.data(),
|
||||
engineVersion,
|
||||
apiVersion
|
||||
};
|
||||
VK_STRUCTURE_TYPE_APPLICATION_INFO,
|
||||
nullptr,
|
||||
appName.data(),
|
||||
appVersion,
|
||||
engineName.data(),
|
||||
engineVersion,
|
||||
apiVersion
|
||||
};
|
||||
|
||||
VkInstanceCreateInfo instanceInfo =
|
||||
{
|
||||
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
nullptr,
|
||||
0,
|
||||
&appInfo,
|
||||
static_cast<UInt32>(layers.size()),
|
||||
(!layers.empty()) ? layers.data() : nullptr,
|
||||
static_cast<UInt32>(extensions.size()),
|
||||
(!extensions.empty()) ? extensions.data() : nullptr
|
||||
};
|
||||
VkInstanceCreateInfo instanceInfo =
|
||||
{
|
||||
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
nullptr,
|
||||
0,
|
||||
&appInfo,
|
||||
static_cast<UInt32>(layers.size()),
|
||||
(!layers.empty()) ? layers.data() : nullptr,
|
||||
static_cast<UInt32>(extensions.size()),
|
||||
(!extensions.empty()) ? extensions.data() : nullptr
|
||||
};
|
||||
|
||||
return Create(validationLevel, instanceInfo, allocator);
|
||||
return Create(validationLevel, instanceInfo, allocator);
|
||||
}
|
||||
|
||||
inline void Instance::Destroy()
|
||||
{
|
||||
if (m_instance)
|
||||
{
|
||||
DestroyInstance();
|
||||
ResetPointers();
|
||||
}
|
||||
}
|
||||
|
||||
inline PFN_vkVoidFunction Instance::GetDeviceProcAddr(VkDevice device, const char* name) const
|
||||
{
|
||||
PFN_vkVoidFunction func = vkGetDeviceProcAddr(device, name);
|
||||
if (!func)
|
||||
NazaraError("Failed to get " + std::string(name) + " address");
|
||||
|
||||
return func;
|
||||
}
|
||||
|
||||
inline UInt32 Instance::GetApiVersion() const
|
||||
{
|
||||
return m_apiVersion;
|
||||
}
|
||||
|
||||
inline VkResult Instance::GetLastErrorCode() const
|
||||
{
|
||||
return m_lastErrorCode;
|
||||
}
|
||||
|
||||
inline PFN_vkVoidFunction Instance::GetProcAddr(const char* name) const
|
||||
{
|
||||
PFN_vkVoidFunction func = Loader::GetInstanceProcAddr(m_instance, name);
|
||||
if (!func)
|
||||
NazaraError("Failed to get " + std::string(name) + " address");
|
||||
|
||||
return func;
|
||||
}
|
||||
|
||||
inline RenderAPIValidationLevel Instance::GetValidationLevel() const
|
||||
{
|
||||
return m_validationLevel;
|
||||
}
|
||||
|
||||
inline bool Instance::IsExtensionLoaded(const std::string& extensionName) const
|
||||
{
|
||||
return m_loadedExtensions.count(extensionName) > 0;
|
||||
}
|
||||
|
||||
inline bool Instance::IsLayerLoaded(const std::string& layerName) const
|
||||
{
|
||||
return m_loadedLayers.count(layerName) > 0;
|
||||
}
|
||||
|
||||
inline bool Instance::IsValid() const
|
||||
{
|
||||
return m_instance != nullptr;
|
||||
}
|
||||
|
||||
inline Instance::operator VkInstance()
|
||||
{
|
||||
return m_instance;
|
||||
}
|
||||
|
||||
inline VkPhysicalDeviceFeatures Instance::GetPhysicalDeviceFeatures(VkPhysicalDevice device) const
|
||||
{
|
||||
VkPhysicalDeviceFeatures features;
|
||||
vkGetPhysicalDeviceFeatures(device, &features);
|
||||
|
||||
return features;
|
||||
}
|
||||
|
||||
inline VkFormatProperties Instance::GetPhysicalDeviceFormatProperties(VkPhysicalDevice device, VkFormat format) const
|
||||
{
|
||||
VkFormatProperties formatProperties;
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &formatProperties);
|
||||
|
||||
return formatProperties;
|
||||
}
|
||||
|
||||
inline bool Instance::GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* imageFormatProperties) const
|
||||
{
|
||||
m_lastErrorCode = vkGetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, imageFormatProperties);
|
||||
if (m_lastErrorCode != VkResult::VK_SUCCESS)
|
||||
{
|
||||
NazaraError("Failed to get physical device image format properties: " + TranslateVulkanError(m_lastErrorCode));
|
||||
return false;
|
||||
}
|
||||
|
||||
inline void Instance::Destroy()
|
||||
{
|
||||
if (m_instance)
|
||||
{
|
||||
DestroyInstance();
|
||||
ResetPointers();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline PFN_vkVoidFunction Instance::GetDeviceProcAddr(VkDevice device, const char* name) const
|
||||
{
|
||||
PFN_vkVoidFunction func = vkGetDeviceProcAddr(device, name);
|
||||
if (!func)
|
||||
NazaraError("Failed to get " + std::string(name) + " address");
|
||||
inline VkPhysicalDeviceMemoryProperties Instance::GetPhysicalDeviceMemoryProperties(VkPhysicalDevice device) const
|
||||
{
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(device, &memoryProperties);
|
||||
|
||||
return func;
|
||||
}
|
||||
return memoryProperties;
|
||||
}
|
||||
|
||||
inline UInt32 Instance::GetApiVersion() const
|
||||
{
|
||||
return m_apiVersion;
|
||||
}
|
||||
inline VkPhysicalDeviceProperties Instance::GetPhysicalDeviceProperties(VkPhysicalDevice device) const
|
||||
{
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(device, &properties);
|
||||
|
||||
inline VkResult Instance::GetLastErrorCode() const
|
||||
{
|
||||
return m_lastErrorCode;
|
||||
}
|
||||
|
||||
inline PFN_vkVoidFunction Instance::GetProcAddr(const char* name) const
|
||||
{
|
||||
PFN_vkVoidFunction func = Loader::GetInstanceProcAddr(m_instance, name);
|
||||
if (!func)
|
||||
NazaraError("Failed to get " + std::string(name) + " address");
|
||||
|
||||
return func;
|
||||
}
|
||||
|
||||
inline RenderAPIValidationLevel Instance::GetValidationLevel() const
|
||||
{
|
||||
return m_validationLevel;
|
||||
}
|
||||
|
||||
inline bool Instance::IsExtensionLoaded(const std::string& extensionName) const
|
||||
{
|
||||
return m_loadedExtensions.count(extensionName) > 0;
|
||||
}
|
||||
|
||||
inline bool Instance::IsLayerLoaded(const std::string& layerName) const
|
||||
{
|
||||
return m_loadedLayers.count(layerName) > 0;
|
||||
}
|
||||
|
||||
inline bool Instance::IsValid() const
|
||||
{
|
||||
return m_instance != nullptr;
|
||||
}
|
||||
|
||||
inline Instance::operator VkInstance()
|
||||
{
|
||||
return m_instance;
|
||||
}
|
||||
|
||||
inline VkPhysicalDeviceFeatures Instance::GetPhysicalDeviceFeatures(VkPhysicalDevice device) const
|
||||
{
|
||||
VkPhysicalDeviceFeatures features;
|
||||
vkGetPhysicalDeviceFeatures(device, &features);
|
||||
|
||||
return features;
|
||||
}
|
||||
|
||||
inline VkFormatProperties Instance::GetPhysicalDeviceFormatProperties(VkPhysicalDevice device, VkFormat format) const
|
||||
{
|
||||
VkFormatProperties formatProperties;
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &formatProperties);
|
||||
|
||||
return formatProperties;
|
||||
}
|
||||
|
||||
inline bool Instance::GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* imageFormatProperties) const
|
||||
{
|
||||
m_lastErrorCode = vkGetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, imageFormatProperties);
|
||||
if (m_lastErrorCode != VkResult::VK_SUCCESS)
|
||||
{
|
||||
NazaraError("Failed to get physical device image format properties: " + TranslateVulkanError(m_lastErrorCode));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline VkPhysicalDeviceMemoryProperties Instance::GetPhysicalDeviceMemoryProperties(VkPhysicalDevice device) const
|
||||
{
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(device, &memoryProperties);
|
||||
|
||||
return memoryProperties;
|
||||
}
|
||||
|
||||
inline VkPhysicalDeviceProperties Instance::GetPhysicalDeviceProperties(VkPhysicalDevice device) const
|
||||
{
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(device, &properties);
|
||||
|
||||
return properties;
|
||||
}
|
||||
return properties;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user