VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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@@ -23,7 +23,7 @@ namespace Nz
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{
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}
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inline CommandBuffer::CommandBuffer(CommandBuffer&& commandBuffer) :
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inline CommandBuffer::CommandBuffer(CommandBuffer&& commandBuffer) noexcept :
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m_pool(commandBuffer.m_pool),
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m_handle(commandBuffer.m_handle),
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m_lastErrorCode(commandBuffer.m_lastErrorCode)
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