VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h

This commit is contained in:
SirLynix
2023-04-12 14:13:34 +02:00
parent f034e71ba4
commit d717335bca
31 changed files with 652 additions and 739 deletions

View File

@@ -23,7 +23,7 @@ namespace Nz
{
}
inline CommandBuffer::CommandBuffer(CommandBuffer&& commandBuffer) :
inline CommandBuffer::CommandBuffer(CommandBuffer&& commandBuffer) noexcept :
m_pool(commandBuffer.m_pool),
m_handle(commandBuffer.m_handle),
m_lastErrorCode(commandBuffer.m_lastErrorCode)