VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h

This commit is contained in:
SirLynix
2023-04-12 14:13:34 +02:00
parent f034e71ba4
commit d717335bca
31 changed files with 652 additions and 739 deletions

View File

@@ -54,7 +54,3 @@ namespace Nz
m_pipeline.SetDebugName(name);
}
}
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <Nazara/Core/AntiWindows.hpp>
#endif