Replace Catch header by a xmake package
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@@ -4,7 +4,7 @@
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <Nazara/Shader/SpirvPrinter.hpp>
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#include <Nazara/Shader/SpirvWriter.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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#include <cctype>
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void ExpectingGLSL(Nz::ShaderAst::StatementPtr& shader, std::string_view expectedOutput)
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