Replace Catch header by a xmake package
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@@ -2,7 +2,7 @@
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#include <NazaraSDK/Components/NodeComponent.hpp>
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#include <NazaraSDK/Components/VelocityComponent.hpp>
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#include <NazaraSDK/World.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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namespace
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{
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@@ -1,5 +1,5 @@
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#include <NazaraSDK/Component.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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namespace
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{
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@@ -1,6 +1,6 @@
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#include <NazaraSDK/World.hpp>
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#include <NazaraSDK/Component.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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namespace
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{
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@@ -1,6 +1,6 @@
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#include <NazaraSDK/EntityList.hpp>
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#include <NazaraSDK/World.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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SCENARIO("EntityList", "[NDK][ENTITYLIST]")
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{
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@@ -1,6 +1,6 @@
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#include <NazaraSDK/EntityOwner.hpp>
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#include <NazaraSDK/World.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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SCENARIO("EntityOwner", "[NDK][ENTITYOWNER]")
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{
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@@ -1,5 +1,5 @@
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#include <NazaraSDK/StateMachine.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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class TestState : public Ndk::State
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{
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@@ -1,5 +1,5 @@
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#include <NazaraSDK/System.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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namespace
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{
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@@ -4,7 +4,7 @@
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#include <NazaraSDK/Components/NodeComponent.hpp>
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#include <NazaraSDK/Components/PhysicsComponent2D.hpp>
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#include <NazaraSDK/Systems/PhysicsSystem2D.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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#include <limits>
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Ndk::EntityHandle CreateBaseEntity(Ndk::World& world, const Nz::Vector2f& position, const Nz::Rectf& AABB);
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@@ -4,7 +4,7 @@
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#include <NazaraSDK/Components/NodeComponent.hpp>
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#include <NazaraSDK/Components/PhysicsComponent3D.hpp>
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#include <NazaraSDK/Systems/PhysicsSystem3D.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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SCENARIO("PhysicsSystem3D", "[NDK][PHYSICSSYSTEM3D]")
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{
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@@ -2,7 +2,7 @@
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#include <NazaraSDK/World.hpp>
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#include <NazaraSDK/Components/NodeComponent.hpp>
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#include <NazaraSDK/Components/VelocityComponent.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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SCENARIO("VelocitySystem", "[NDK][VELOCITYSYSTEM]")
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{
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@@ -1,6 +1,6 @@
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#include <NazaraSDK/World.hpp>
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#include <NazaraSDK/Component.hpp>
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#include <Catch/catch.hpp>
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#include <catch2/catch.hpp>
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namespace
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{
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