Core/EnttWorld: Add GetAliveEntityCount method
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@@ -122,7 +122,7 @@ int main()
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if (secondClock.RestartIfOver(Nz::Time::Second()))
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{
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window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetRegistry().alive()) + " entities");
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window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetAliveEntityCount()) + " entities");
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fps = 0;
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}
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});
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@@ -311,7 +311,7 @@ int main()
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if (fpsClock.RestartIfOver(Nz::Time::Second()))
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{
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window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetRegistry().alive()) + " entities");
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window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetAliveEntityCount()) + " entities");
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fps = 0;
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}
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});
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@@ -522,7 +522,7 @@ int main()
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fps++;
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if (fpsClock.RestartIfOver(Nz::Time::Second()))
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{
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mainWindow.SetTitle("Physics playground - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetRegistry().alive()) + " entities");
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mainWindow.SetTitle("Physics playground - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetAliveEntityCount()) + " entities");
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physSystem.Dump();
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fps = 0;
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}
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@@ -555,7 +555,7 @@ int main()
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if (fpsClock.RestartIfOver(Nz::Time::Second()))
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{
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mainWindow.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetRegistry().alive()) + " entities");
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mainWindow.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetAliveEntityCount()) + " entities");
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fps = 0;
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}
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});
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