Renderer/Framebuffer: Add GetType (and rework backend internals)

This commit is contained in:
Jérôme Leclercq
2021-06-22 17:30:08 +02:00
parent c188d0616a
commit d88c4ecb5b
22 changed files with 129 additions and 149 deletions

View File

@@ -24,6 +24,12 @@ namespace Nz
Store
};
enum class FramebufferType
{
Texture,
Window
};
enum class MemoryAccess
{
ColorRead,

View File

@@ -9,19 +9,25 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Enums.hpp>
namespace Nz
{
class NAZARA_RENDERER_API Framebuffer
{
public:
Framebuffer() = default;
inline Framebuffer(FramebufferType type);
Framebuffer(const Framebuffer&) = delete;
Framebuffer(Framebuffer&&) noexcept = default;
virtual ~Framebuffer();
inline FramebufferType GetType() const;
Framebuffer& operator=(const Framebuffer&) = delete;
Framebuffer& operator=(Framebuffer&&) noexcept = default;
private:
FramebufferType m_type;
};
}

View File

@@ -7,6 +7,15 @@
namespace Nz
{
inline Framebuffer::Framebuffer(FramebufferType type) :
m_type(type)
{
}
inline FramebufferType Framebuffer::GetType() const
{
return m_type;
}
}
#include <Nazara/Renderer/DebugOff.hpp>