Utility/Mesh: Refactor Mesh & Submeshes
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@@ -95,6 +95,9 @@ Nazara Engine:
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- Fixed cubemaps seams with OpenGL
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- HandledObject movement constructor/assignement operator are now marked noexcept
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- ⚠️ PhysWorld2D callbacks OnPhysWorld2DPreStep and OnPhysWorld2DPostStep now takes a invStepCount depending on the number of step taken this update, fixing force application and other
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- ⚠️ Refactored Mesh/SubMesh, allowing a submesh to be attached to multiple meshes, deprecating Create/Destroy methods
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- SubMesh class now has a OnSubMeshInvalidateAABB signal, triggered when a new AABB is set to the submesh
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- Mesh class now has a OnMeshInvalidateAABB signal, triggered when a mesh invalidates its AABB, which is also submesh updates its AABB
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Nazara Development Kit:
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- Added ImageWidget (#139)
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