ShaderNode: Add automatic variables
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@@ -15,7 +15,7 @@ namespace Nz { namespace ShaderBuilder
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}
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template<ShaderAst::AssignType op>
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std::shared_ptr<ShaderAst::AssignOp> AssignOpBuilder<op>::operator()(const ShaderAst::VariablePtr& left, const ShaderAst::ExpressionPtr& right) const
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std::shared_ptr<ShaderAst::AssignOp> AssignOpBuilder<op>::operator()(const ShaderAst::ExpressionPtr& left, const ShaderAst::ExpressionPtr& right) const
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{
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return std::make_shared<ShaderAst::AssignOp>(op, left, right);
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}
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