Core/Bitset: Add Read method and FromPointer static method
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@@ -24,6 +24,7 @@ namespace Nz
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public:
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class Bit;
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using PointerSequence = std::pair<const void*, std::size_t>; //< Start pointer, bit offset
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Bitset();
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explicit Bitset(std::size_t bitCount, bool val);
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@@ -49,6 +50,9 @@ namespace Nz
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std::size_t GetCapacity() const;
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std::size_t GetSize() const;
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PointerSequence Read(const void* ptr, std::size_t bitCount);
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PointerSequence Read(const PointerSequence& sequence, std::size_t bitCount);
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void PerformsAND(const Bitset& a, const Bitset& b);
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void PerformsNOT(const Bitset& a);
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void PerformsOR(const Bitset& a, const Bitset& b);
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@@ -107,6 +111,8 @@ namespace Nz
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static constexpr std::size_t bitsPerBlock = std::numeric_limits<Block>::digits;
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static constexpr std::size_t npos = std::numeric_limits<std::size_t>::max();
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static Bitset FromPointer(const void* ptr, std::size_t bitCount, PointerSequence* sequence = nullptr);
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private:
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std::size_t FindFirstFrom(std::size_t blockIndex) const;
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Block GetLastBlockMask() const;
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@@ -323,6 +323,76 @@ namespace Nz
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return m_bitCount;
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}
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/*!
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* \brief Read a byte sequence into a bitset
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*
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* This function expand the bitset with bits read from a byte sequence
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*
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* \param ptr A pointer to the start of the byte sequence
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* \param bitCount Number of bits to read from the byte sequence
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*
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* \returns A pointer to the next byte to read along with the next bit index (useful when reading multiple times)
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*
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* \remark For technical reasons, ceil(bitCount / 8) bytes from the sequence will always be read (even with non-multiple-of-8 bitCount)
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*
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* \see AppendBits
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* \see Read
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*/
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template<typename Block, class Allocator>
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typename Bitset<Block, Allocator>::PointerSequence Bitset<Block, Allocator>::Read(const void* ptr, std::size_t bitCount)
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{
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return Read(PointerSequence(ptr, 0U), bitCount);
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}
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/*!
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* \brief Read a byte sequence into a bitset
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*
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* This function expand the bitset with bits read from a pointer sequence (made of a pointer and a bit index)
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*
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* \param sequence A pointer sequence to the start of the byte sequence
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* \param bitCount Number of bits to read from the byte sequence
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*
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* \returns A pointer to the next byte to read along with the next bit index (useful when reading multiple times)
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*
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* \remark For technical reasons, ceil(bitCount / 8) bytes from the sequence will always be read (even with non-multiple-of-8 bitCount)
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*
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* \see AppendBits
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* \see Read
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*/
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template<typename Block, class Allocator>
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typename Bitset<Block, Allocator>::PointerSequence Bitset<Block, Allocator>::Read(const PointerSequence& sequence, std::size_t bitCount)
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{
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NazaraAssert(sequence.first, "Invalid pointer sequence");
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NazaraAssert(sequence.second < 8, "Invalid next bit index (must be < 8)");
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std::size_t totalBitCount = sequence.second + bitCount;
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const UInt8* u8Ptr = static_cast<const UInt8*>(sequence.first);
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const UInt8* endPtr = u8Ptr + ((totalBitCount != 0) ? (totalBitCount - 1) / 8 : 0);
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const UInt8* nextPtr = endPtr + ((totalBitCount % 8 != 0) ? 0 : 1);
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// Read the first block apart to apply a mask on the first byte if necessary
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if (sequence.second != 0)
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{
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UInt8 mask = ~((1U << sequence.second) - 1U);
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std::size_t readCount = std::min(bitCount, 8 - sequence.second);
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AppendBits(Block(*u8Ptr++ & mask) >> sequence.second, readCount);
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bitCount -= readCount;
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}
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// And then read the remaining bytes
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while (u8Ptr <= endPtr)
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{
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std::size_t bitToRead = std::min<std::size_t>(bitCount, 8);
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AppendBits(*u8Ptr++, bitToRead);
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bitCount -= bitToRead;
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}
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// Returns informations to continue reading
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return PointerSequence(nextPtr, totalBitCount % 8);
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}
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/*!
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* \brief Performs the "AND" operator between two bitsets
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*
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@@ -1039,6 +1109,35 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Builds a bitset from a byte sequence
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*
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* This function builds a bitset using a byte sequence by reading bitCount bits from it
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*
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* \param ptr A pointer to the start of the byte sequence
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* \param bitCount Number of bits to read from the byte sequence
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* \param sequence Optional data to pass to a next call to Read
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*
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* \return The constructed bitset
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*
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* \remark For technical reasons, ceil(bitCount / 8) bytes from the sequence will always be read (even with non-multiple-of-8 bitCount)
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*
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* \see AppendBits
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* \see Read
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*/
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template<typename Block, class Allocator>
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Bitset<Block, Allocator> Bitset<Block, Allocator>::FromPointer(const void* ptr, std::size_t bitCount, PointerSequence* sequence)
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{
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Bitset bitset;
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if (sequence)
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*sequence = bitset.Read(ptr, bitCount);
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else
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bitset.Read(ptr, bitCount);
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return bitset;
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}
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/*!
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* \brief Finds the position of the first bit set to true after the blockIndex
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* \return The position of the bit
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