Renderer/OpenGL: Fix glUniformMatrix4dv not being loaded
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@ -1112,6 +1112,7 @@ namespace Nz
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glUniform2dv = reinterpret_cast<PFNGLUNIFORM2DVPROC>(LoadEntry("glUniform2dv"));
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glUniform2dv = reinterpret_cast<PFNGLUNIFORM2DVPROC>(LoadEntry("glUniform2dv"));
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glUniform3dv = reinterpret_cast<PFNGLUNIFORM3DVPROC>(LoadEntry("glUniform3dv"));
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glUniform3dv = reinterpret_cast<PFNGLUNIFORM3DVPROC>(LoadEntry("glUniform3dv"));
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glUniform4dv = reinterpret_cast<PFNGLUNIFORM4DVPROC>(LoadEntry("glUniform4dv"));
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glUniform4dv = reinterpret_cast<PFNGLUNIFORM4DVPROC>(LoadEntry("glUniform4dv"));
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glUniformMatrix4dv = reinterpret_cast<PFNGLUNIFORMMATRIX4DVPROC>(LoadEntry("glUniformMatrix4dv"));
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s_openGLextensions[OpenGLExtension_FP64] = true;
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s_openGLextensions[OpenGLExtension_FP64] = true;
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}
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}
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