Vulkan: Add renderpass and framebuffers

This commit is contained in:
Lynix
2020-04-10 17:36:05 +02:00
parent 9507c56fc9
commit d9a08640d6
41 changed files with 659 additions and 95 deletions

View File

@@ -0,0 +1,30 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_FRAMEBUFFER_HPP
#define NAZARA_FRAMEBUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
namespace Nz
{
class NAZARA_RENDERER_API Framebuffer
{
public:
Framebuffer() = default;
Framebuffer(const Framebuffer&) = delete;
Framebuffer(Framebuffer&&) noexcept = default;
virtual ~Framebuffer();
Framebuffer& operator=(const Framebuffer&) = delete;
Framebuffer& operator=(Framebuffer&&) noexcept = default;
};
}
#include <Nazara/Renderer/Framebuffer.inl>
#endif // NAZARA_FRAMEBUFFER_HPP