Vulkan: Add renderpass and framebuffers
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@@ -7,10 +7,6 @@
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namespace Nz
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{
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inline const Vk::RenderPass& VkRenderTarget::GetRenderPass() const
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{
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return m_renderPass;
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}
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}
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#include <Nazara/VulkanRenderer/DebugOff.hpp>
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