Vulkan: Add renderpass and framebuffers

This commit is contained in:
Lynix
2020-04-10 17:36:05 +02:00
parent 9507c56fc9
commit d9a08640d6
41 changed files with 659 additions and 95 deletions

View File

@@ -7,14 +7,19 @@
namespace Nz
{
inline VulkanCommandBuffer::VulkanCommandBuffer(Vk::AutoCommandBuffer commandBuffer) :
m_commandBuffer(std::move(commandBuffer))
inline VulkanCommandBuffer::VulkanCommandBuffer(Vk::AutoCommandBuffer commandBuffer)
{
m_commandBuffers.push_back(std::move(commandBuffer));
}
inline VulkanCommandBuffer::VulkanCommandBuffer(std::vector<Vk::AutoCommandBuffer> commandBuffers) :
m_commandBuffers(std::move(commandBuffers))
{
}
inline Vk::CommandBuffer& VulkanCommandBuffer::GetCommandBuffer()
inline Vk::CommandBuffer& VulkanCommandBuffer::GetCommandBuffer(std::size_t imageIndex)
{
return m_commandBuffer.Get();
return m_commandBuffers[imageIndex].Get();
}
}