Vulkan: Add renderpass and framebuffers
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include/Nazara/VulkanRenderer/VulkanFramebuffer.inl
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include/Nazara/VulkanRenderer/VulkanFramebuffer.inl
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/VulkanRenderer/VulkanFramebuffer.hpp>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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{
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inline VulkanFramebuffer::VulkanFramebuffer(Type type) :
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m_type(type)
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{
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}
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inline auto VulkanFramebuffer::GetType() const -> Type
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{
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return m_type;
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}
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}
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#include <Nazara/VulkanRenderer/DebugOff.hpp>
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