Ndk/Physics: Merged StaticCollisionSystem with PhysicsSystem
Former-commit-id: de2127eb967fb29f285e9ebae7c743c07ea39f8a
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@@ -27,6 +27,10 @@ namespace Ndk
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static SystemIndex systemIndex;
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private:
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void OnEntityValidation(Entity* entity, bool justAdded) override;
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std::vector<EntityHandle> m_dynamicObjects;
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std::vector<EntityHandle> m_staticObjects;
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NzPhysWorld m_world;
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};
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}
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