Renderer: Increase allocation pool blocks size

This commit is contained in:
Jérôme Leclercq 2021-06-20 14:08:38 +02:00
parent 40bcfb1323
commit dae8f328ad
1 changed files with 1 additions and 1 deletions

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@ -44,7 +44,7 @@ namespace Nz
RenderImage(RenderImage&&) = delete;
private:
static constexpr std::size_t BlockSize = 4 * 1024;
static constexpr std::size_t BlockSize = 4 * 1024 * 1024;
using Block = std::vector<UInt8>;