Shader: Add module resolver + use modules for engine shaders

This commit is contained in:
Jérôme Leclercq
2022-03-10 21:00:10 +01:00
parent 98bd04e35a
commit db0c1e6e8c
30 changed files with 737 additions and 106 deletions

View File

@@ -62,6 +62,11 @@ namespace Nz
{
return *m_samplerCache;
}
inline const std::shared_ptr<DirectoryModuleResolver>& Graphics::GetShaderModuleResolver() const
{
return m_shaderModuleResolver;
}
}
#include <Nazara/Graphics/DebugOff.hpp>