Shader: Add module resolver + use modules for engine shaders
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@@ -62,6 +62,11 @@ namespace Nz
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{
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return *m_samplerCache;
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}
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inline const std::shared_ptr<DirectoryModuleResolver>& Graphics::GetShaderModuleResolver() const
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{
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return m_shaderModuleResolver;
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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