Core: Rewrite VirtualDirectory class and add more tests
This commit is contained in:
@@ -18,28 +18,33 @@
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namespace Nz
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{
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class VirtualDirectory;
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using VirtualDirectoryPtr = std::shared_ptr<VirtualDirectory>;
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class VirtualDirectory : public std::enable_shared_from_this<VirtualDirectory>
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{
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public:
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struct DataPointerEntry;
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struct DirectoryEntry;
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struct FileContentEntry;
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using PhysicalFileEntry = std::filesystem::path;
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using VirtualDirectoryEntry = std::shared_ptr<VirtualDirectory>;
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struct PhysicalDirectoryEntry;
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struct PhysicalFileEntry;
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using Entry = std::variant<DataPointerEntry, FileContentEntry, PhysicalFileEntry, VirtualDirectoryEntry>;
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using Entry = std::variant<DataPointerEntry, DirectoryEntry, FileContentEntry, PhysicalDirectoryEntry, PhysicalFileEntry>;
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inline VirtualDirectory(VirtualDirectoryEntry parentDirectory = nullptr);
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inline VirtualDirectory(std::filesystem::path physicalPath, VirtualDirectoryEntry parentDirectory = nullptr);
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inline VirtualDirectory(std::weak_ptr<VirtualDirectory> parentDirectory = {});
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inline VirtualDirectory(std::filesystem::path physicalPath, std::weak_ptr<VirtualDirectory> parentDirectory = {});
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VirtualDirectory(const VirtualDirectory&) = delete;
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VirtualDirectory(VirtualDirectory&&) = delete;
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~VirtualDirectory() = default;
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template<typename F> void Foreach(F&& cb, bool includeDots = false);
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template<typename F> void Foreach(F&& callback, bool includeDots = false);
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inline bool GetEntry(std::string_view path, Entry* entry);
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template<typename F> bool GetEntry(std::string_view path, F&& callback);
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inline VirtualDirectoryEntry& StoreDirectory(std::string_view path, VirtualDirectoryEntry directory);
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inline VirtualDirectoryEntry& StoreDirectory(std::string_view path, std::filesystem::path directoryPath);
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inline DirectoryEntry& StoreDirectory(std::string_view path, VirtualDirectoryPtr directory);
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inline PhysicalDirectoryEntry& StoreDirectory(std::string_view path, std::filesystem::path directoryPath);
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inline FileContentEntry& StoreFile(std::string_view path, std::vector<UInt8> file);
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inline PhysicalFileEntry& StoreFile(std::string_view path, std::filesystem::path filePath);
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inline DataPointerEntry& StoreFile(std::string_view path, const void* data, std::size_t size);
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@@ -53,28 +58,44 @@ namespace Nz
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std::size_t size;
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};
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struct DirectoryEntry
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{
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VirtualDirectoryPtr directory;
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};
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struct FileContentEntry
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{
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std::shared_ptr<std::vector<UInt8>> data;
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std::vector<UInt8> data;
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};
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struct PhysicalDirectoryEntry
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{
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std::filesystem::path filePath;
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};
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struct PhysicalFileEntry
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{
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std::filesystem::path filePath;
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};
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private:
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inline void EnsureDots();
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inline bool GetEntryInternal(std::string_view name, Entry* entry);
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template<typename F> bool GetEntryInternal(std::string_view name, F&& callback);
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inline bool RetrieveDirectory(std::string_view path, bool allowCreation, std::shared_ptr<VirtualDirectory>& directory, std::string_view& entryName);
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inline VirtualDirectoryEntry& StoreDirectoryInternal(std::string name, std::filesystem::path directoryPath);
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inline VirtualDirectoryEntry& StoreDirectoryInternal(std::string name, VirtualDirectoryEntry directory);
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inline FileContentEntry& StoreFileInternal(std::string name, std::vector<UInt8> fileContent);
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inline PhysicalFileEntry& StoreFileInternal(std::string name, std::filesystem::path filePath);
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inline DataPointerEntry& StoreFileInternal(std::string name, const void* data, std::size_t size);
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template<typename T> T& StoreInternal(std::string name, T value);
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template<typename F, typename... Args> static bool CallbackReturn(F&& callback, Args&&... args);
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template<typename F1, typename F2> static bool SplitPath(std::string_view path, F1&& dirCB, F2&& fileCB);
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std::map<std::string /*name*/, Entry, std::less<>> m_content;
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struct ContentEntry
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{
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std::string name;
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Entry entry;
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};
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std::optional<std::filesystem::path> m_physicalPath;
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VirtualDirectoryEntry m_parent;
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bool m_wereDotRegistered;
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std::vector<ContentEntry> m_content;
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std::weak_ptr<VirtualDirectory> m_parent;
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};
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}
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@@ -8,89 +8,161 @@
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namespace Nz
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{
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inline VirtualDirectory::VirtualDirectory(VirtualDirectoryEntry parentDirectory) :
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m_parent(std::move(parentDirectory)),
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m_wereDotRegistered(false)
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inline VirtualDirectory::VirtualDirectory(std::weak_ptr<VirtualDirectory> parentDirectory) :
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m_parent(std::move(parentDirectory))
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{
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}
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inline VirtualDirectory::VirtualDirectory(std::filesystem::path physicalPath, VirtualDirectoryEntry parentDirectory) :
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inline VirtualDirectory::VirtualDirectory(std::filesystem::path physicalPath, std::weak_ptr<VirtualDirectory> parentDirectory) :
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m_physicalPath(std::move(physicalPath)),
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m_parent(std::move(parentDirectory)),
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m_wereDotRegistered(false)
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m_parent(std::move(parentDirectory))
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{
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}
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template<typename F>
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void VirtualDirectory::Foreach(F&& cb, bool includeDots)
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void VirtualDirectory::Foreach(F&& callback, bool includeDots)
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{
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if (includeDots)
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EnsureDots();
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for (auto&& pair : m_content)
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{
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if (!includeDots && (pair.first == "." || pair.first == ".."))
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continue;
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cb(pair.first, pair.second);
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Entry ourselves = DirectoryEntry{ shared_from_this() };
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callback(std::string_view("."), ourselves);
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if (VirtualDirectoryPtr parent = m_parent.lock())
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{
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Entry parentEntry = DirectoryEntry{ parent };
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if (!CallbackReturn(callback, std::string_view(".."), parentEntry))
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return;
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}
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else if (!CallbackReturn(callback, std::string_view(".."), ourselves))
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return;
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}
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for (auto&& entry : m_content)
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{
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if (!CallbackReturn(callback, std::string_view(entry.name), std::as_const(entry.entry)))
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return;
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}
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if (m_physicalPath)
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{
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for (auto&& physicalEntry : std::filesystem::directory_iterator(*m_physicalPath))
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{
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Entry entry;
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std::string filename = physicalEntry.path().filename().generic_u8string();
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if (m_content.find(filename) != m_content.end())
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continue; //< Physical file/directory has been overridden by a virtual one
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if (physicalEntry.is_regular_file())
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entry.emplace<PhysicalFileEntry>(physicalEntry.path());
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else if (physicalEntry.is_directory())
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// Check if physical file/directory has been overridden by a virtual one
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auto it = std::lower_bound(m_content.begin(), m_content.end(), filename, [](const ContentEntry& entry, std::string_view name)
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{
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// FIXME: Allocating a shared_ptr on iteration is bad, not sure about a workaround
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entry.emplace<VirtualDirectoryEntry>(std::make_shared<VirtualDirectory>(physicalEntry.path(), shared_from_this()));
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}
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return entry.name < name;
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});
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if (it != m_content.end() && it->name == filename)
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continue;
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std::filesystem::file_status status = physicalEntry.status();
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Entry entry;
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if (std::filesystem::is_regular_file(status))
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entry = PhysicalFileEntry{ physicalEntry.path() };
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else if (std::filesystem::is_directory(status))
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entry = PhysicalDirectoryEntry{ physicalEntry.path() };
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else
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continue;
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cb(physicalEntry.path().filename().generic_u8string(), entry);
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if (!CallbackReturn(callback, std::string_view(filename), entry))
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return;
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}
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}
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}
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inline bool VirtualDirectory::GetEntry(std::string_view path, Entry* entry)
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template<typename F> bool VirtualDirectory::GetEntry(std::string_view path, F&& callback)
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{
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std::shared_ptr<VirtualDirectory> dir;
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std::string_view entryName;
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if (!RetrieveDirectory(path, false, dir, entryName))
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return false;
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VirtualDirectoryPtr currentDir = shared_from_this();
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std::vector<std::string> physicalDirectoryParts;
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return SplitPath(path, [&](std::string_view dirName)
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{
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if (!physicalDirectoryParts.empty())
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{
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// Special case when traversing directory
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if (dirName == "..")
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{
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// Don't allow to escape virtual directory
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if (!physicalDirectoryParts.empty())
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physicalDirectoryParts.pop_back();
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}
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else if (dirName != ".")
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physicalDirectoryParts.emplace_back(dirName);
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if (!dir->GetEntryInternal(entryName, entry))
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return false;
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return true;
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}
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return true;
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return currentDir->GetEntryInternal(dirName, [&](const Entry& entry)
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{
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if (auto dirEntry = std::get_if<DirectoryEntry>(&entry))
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{
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currentDir = dirEntry->directory;
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return true;
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}
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else if (auto physDirEntry = std::get_if<PhysicalDirectoryEntry>(&entry))
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{
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// We're traversing a physical directory
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physicalDirectoryParts.emplace_back(dirName);
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return true;
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}
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return false;
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});
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},
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[&](std::string_view name)
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{
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if (!physicalDirectoryParts.empty())
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{
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if (physicalDirectoryParts.empty() && (name == "." || name == ".."))
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{
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// Prevent escaping the virtual directory
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Entry ourselves = DirectoryEntry{ shared_from_this() };
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return CallbackReturn(callback, ourselves);
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}
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assert(m_physicalPath);
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std::filesystem::path filePath = *m_physicalPath;
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for (const auto& part : physicalDirectoryParts)
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filePath /= part;
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filePath /= name;
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std::filesystem::file_status status = std::filesystem::status(filePath); //< FIXME: This will follow symlink, is this the intended behavior? (see symlink_status)
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Entry entry;
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if (std::filesystem::is_regular_file(status))
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entry = PhysicalFileEntry{ std::move(filePath) };
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else if (std::filesystem::is_directory(status))
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entry = PhysicalDirectoryEntry{ std::move(filePath) };
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else
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return false; //< either not known or of a special type
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return CallbackReturn(callback, entry);
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}
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else
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return currentDir->GetEntryInternal(name, callback);
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});
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}
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inline auto VirtualDirectory::StoreDirectory(std::string_view path, VirtualDirectoryEntry directory) -> VirtualDirectoryEntry&
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inline auto VirtualDirectory::StoreDirectory(std::string_view path, VirtualDirectoryPtr directory) -> DirectoryEntry&
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{
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std::shared_ptr<VirtualDirectory> dir;
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std::string_view entryName;
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if (!RetrieveDirectory(path, true, dir, entryName))
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throw std::runtime_error("invalid path");
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return dir->StoreDirectoryInternal(std::string(entryName), std::move(directory));
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return dir->StoreInternal(std::string(entryName), DirectoryEntry{ std::move(directory) });
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}
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inline auto VirtualDirectory::StoreDirectory(std::string_view path, std::filesystem::path directoryPath) -> VirtualDirectoryEntry&
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inline auto VirtualDirectory::StoreDirectory(std::string_view path, std::filesystem::path directoryPath) -> PhysicalDirectoryEntry&
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{
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std::shared_ptr<VirtualDirectory> dir;
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std::string_view entryName;
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if (!RetrieveDirectory(path, true, dir, entryName))
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throw std::runtime_error("invalid path");
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return dir->StoreDirectoryInternal(std::string(entryName), std::move(directoryPath));
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return dir->StoreInternal(std::string(entryName), PhysicalDirectoryEntry{ std::move(directoryPath) });
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}
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inline auto VirtualDirectory::StoreFile(std::string_view path, std::vector<UInt8> file) -> FileContentEntry&
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@@ -100,7 +172,7 @@ namespace Nz
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if (!RetrieveDirectory(path, true, dir, entryName))
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throw std::runtime_error("invalid path");
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return dir->StoreFileInternal(std::string(entryName), std::move(file));
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return dir->StoreInternal(std::string(entryName), FileContentEntry{ std::move(file) });
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}
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inline auto VirtualDirectory::StoreFile(std::string_view path, std::filesystem::path filePath) -> PhysicalFileEntry&
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@@ -110,7 +182,7 @@ namespace Nz
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if (!RetrieveDirectory(path, true, dir, entryName))
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throw std::runtime_error("invalid path");
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return dir->StoreFileInternal(std::string(entryName), std::move(filePath));
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return dir->StoreInternal(std::string(entryName), PhysicalFileEntry{ std::move(filePath) });
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}
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inline auto VirtualDirectory::StoreFile(std::string_view path, const void* data, std::size_t size) -> DataPointerEntry&
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@@ -120,20 +192,55 @@ namespace Nz
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if (!RetrieveDirectory(path, true, dir, entryName))
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throw std::runtime_error("invalid path");
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return dir->StoreFileInternal(std::string(entryName), data, size);
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return dir->StoreInternal(std::string(entryName), DataPointerEntry{ data, size });
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}
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inline void VirtualDirectory::EnsureDots()
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template<typename F> bool VirtualDirectory::GetEntryInternal(std::string_view name, F&& callback)
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{
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if (!m_wereDotRegistered)
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if (name == ".")
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{
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StoreDirectoryInternal(".", shared_from_this());
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if (m_parent)
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StoreDirectoryInternal("..", m_parent);
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Entry entry{ DirectoryEntry{ shared_from_this() } };
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return CallbackReturn(callback, entry);
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}
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else if (name == "..")
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{
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Entry entry;
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if (VirtualDirectoryPtr parent = m_parent.lock())
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entry = DirectoryEntry{ std::move(parent) };
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else
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StoreDirectoryInternal("..", shared_from_this());
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entry = DirectoryEntry{ shared_from_this() };
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m_wereDotRegistered = true;
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return CallbackReturn(callback, entry);
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}
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else
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{
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auto it = std::lower_bound(m_content.begin(), m_content.end(), name, [](const ContentEntry& entry, std::string_view name)
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{
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return entry.name < name;
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});
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if (it == m_content.end() || it->name != name)
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{
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// Virtual file not found, check if it has a physical one
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if (m_physicalPath)
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{
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std::filesystem::path filePath = *m_physicalPath / name;
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std::filesystem::file_status status = std::filesystem::status(filePath); //< FIXME: This will follow symlink, is this the intended behavior? (see symlink_status)
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Entry entry;
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if (std::filesystem::is_regular_file(status))
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entry = PhysicalFileEntry{ std::move(filePath) };
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else if (std::filesystem::is_directory(status))
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entry = PhysicalDirectoryEntry{ std::move(filePath) };
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else
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return false; //< either not known or of a special type
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return CallbackReturn(callback, entry);
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}
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return false;
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}
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return CallbackReturn(callback, it->entry);
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}
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}
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@@ -143,25 +250,25 @@ namespace Nz
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return SplitPath(path, [&](std::string_view dirName)
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{
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Entry entry;
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if (directory->GetEntryInternal(dirName, &entry))
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bool dirFound = directory->GetEntryInternal(dirName, [&](const Entry& entry)
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{
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if (auto dir = std::get_if<VirtualDirectoryEntry>(&entry))
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directory = *dir;
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if (auto dirEntry = std::get_if<DirectoryEntry>(&entry))
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directory = dirEntry->directory;
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else
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return false;
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}
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else
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{
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if (allowCreation)
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{
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auto newDirectory = std::make_shared<VirtualDirectory>(directory);
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directory = directory->StoreDirectoryInternal(std::string(dirName), newDirectory);
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}
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else
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return false;
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}
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allowCreation = false; //< does exist but is not a directory
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});
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if (dirFound)
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return true;
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// Try to create a new directory
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if (!allowCreation)
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return false;
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auto newDirectory = std::make_shared<VirtualDirectory>(directory);
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directory->StoreDirectory(dirName, newDirectory);
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directory = std::move(newDirectory);
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return true;
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},
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[&](std::string_view name)
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@@ -170,84 +277,44 @@ namespace Nz
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});
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}
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inline bool VirtualDirectory::GetEntryInternal(std::string_view name, Entry* entry)
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template<typename T>
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T& VirtualDirectory::StoreInternal(std::string name, T value)
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{
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EnsureDots();
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auto it = m_content.find(name);
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if (it != m_content.end())
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auto it = std::lower_bound(m_content.begin(), m_content.end(), name, [](const ContentEntry& entry, std::string_view name)
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{
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*entry = it->second;
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return entry.name < name;
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});
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ContentEntry* entryPtr;
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if (it == m_content.end() || it->name == name)
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entryPtr = &*m_content.emplace(it);
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else
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entryPtr = &*it;
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entryPtr->entry = std::move(value);
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entryPtr->name = std::move(name);
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return std::get<T>(entryPtr->entry);
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}
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template<typename F, typename... Args>
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bool VirtualDirectory::CallbackReturn(F&& callback, Args&& ...args)
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{
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using Ret = decltype(callback(std::forward<Args>(args)...));
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if constexpr (std::is_void_v<Ret>)
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{
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callback(std::forward<Args>(args)...);
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return true;
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}
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else
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{
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if (m_physicalPath)
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{
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std::filesystem::path entryPath = *m_physicalPath / name;
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if (std::filesystem::is_regular_file(entryPath))
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entry->emplace<PhysicalFileEntry>(entryPath);
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else if (std::filesystem::is_directory(entryPath))
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{
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// FIXME: Allocating a shared_ptr on iteration is bad, not sure about a workaround
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*entry = StoreDirectoryInternal(std::string(name), entryPath);
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}
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else
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
static_assert(std::is_same_v<Ret, bool>, "callback must either return a boolean or nothing");
|
||||
return callback(std::forward<Args>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
inline auto VirtualDirectory::StoreDirectoryInternal(std::string name, std::filesystem::path directoryPath) -> VirtualDirectoryEntry&
|
||||
{
|
||||
assert(name.find_first_of("\\/:") == name.npos);
|
||||
|
||||
auto it = m_content.insert_or_assign(std::move(name), std::make_shared<VirtualDirectory>(directoryPath, shared_from_this())).first;
|
||||
return std::get<VirtualDirectoryEntry>(it->second);
|
||||
}
|
||||
|
||||
inline auto VirtualDirectory::StoreDirectoryInternal(std::string name, VirtualDirectoryEntry directory) -> VirtualDirectoryEntry&
|
||||
{
|
||||
assert(name.find_first_of("\\/:") == name.npos);
|
||||
|
||||
auto it = m_content.insert_or_assign(std::move(name), std::move(directory)).first;
|
||||
return std::get<VirtualDirectoryEntry>(it->second);
|
||||
}
|
||||
|
||||
inline auto VirtualDirectory::StoreFileInternal(std::string name, std::vector<UInt8> fileContent) -> FileContentEntry&
|
||||
{
|
||||
assert(name.find_first_of("\\/:") == name.npos);
|
||||
|
||||
FileContentEntry fileEntry;
|
||||
fileEntry.data = std::make_shared<std::vector<UInt8>>(std::move(fileContent));
|
||||
|
||||
auto it = m_content.insert_or_assign(std::move(name), std::move(fileEntry)).first;
|
||||
return std::get<FileContentEntry>(it->second);
|
||||
}
|
||||
|
||||
inline auto VirtualDirectory::StoreFileInternal(std::string name, std::filesystem::path filePath) -> PhysicalFileEntry&
|
||||
{
|
||||
assert(name.find_first_of("\\/:") == name.npos);
|
||||
|
||||
auto it = m_content.insert_or_assign(std::move(name), std::move(filePath)).first;
|
||||
return std::get<PhysicalFileEntry>(it->second);
|
||||
}
|
||||
|
||||
inline auto VirtualDirectory::StoreFileInternal(std::string name, const void* data, std::size_t size) -> DataPointerEntry&
|
||||
{
|
||||
assert(name.find_first_of("\\/:") == name.npos);
|
||||
|
||||
auto it = m_content.insert_or_assign(std::move(name), DataPointerEntry{ data, size }).first;
|
||||
return std::get<DataPointerEntry>(it->second);
|
||||
}
|
||||
|
||||
template<typename F1, typename F2>
|
||||
inline bool VirtualDirectory::SplitPath(std::string_view path, F1&& dirCB, F2&& lastCB)
|
||||
bool VirtualDirectory::SplitPath(std::string_view path, F1&& dirCB, F2&& lastCB)
|
||||
{
|
||||
std::size_t pos;
|
||||
while ((pos = path.find_first_of("\\/:")) != std::string::npos)
|
||||
@@ -258,8 +325,7 @@ namespace Nz
|
||||
path = path.substr(pos + 1);
|
||||
}
|
||||
|
||||
lastCB(path);
|
||||
return true;
|
||||
return CallbackReturn(lastCB, path);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user