Refactor material system (#382)
This commit is contained in:
@@ -10,7 +10,7 @@
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Graphics/Config.hpp>
|
||||
#include <Nazara/Graphics/Enums.hpp>
|
||||
#include <Nazara/Graphics/MaterialSettings.hpp>
|
||||
#include <Nazara/Graphics/UberShader.hpp>
|
||||
#include <Nazara/Renderer/RenderPipeline.hpp>
|
||||
#include <NZSL/Ast/ConstantValue.hpp>
|
||||
#include <array>
|
||||
@@ -33,10 +33,9 @@ namespace Nz
|
||||
std::shared_ptr<UberShader> uberShader;
|
||||
};
|
||||
|
||||
std::array<Option, 32> optionValues;
|
||||
std::size_t optionCount = 0;
|
||||
std::vector<Shader> shaders;
|
||||
std::shared_ptr<const MaterialSettings> settings;
|
||||
std::shared_ptr<RenderPipelineLayout> pipelineLayout;
|
||||
std::vector<Option> optionValues; //< TODO: FixedVector
|
||||
std::vector<Shader> shaders; //< TODO: FixedVector
|
||||
};
|
||||
|
||||
inline bool operator==(const MaterialPipelineInfo& lhs, const MaterialPipelineInfo& rhs);
|
||||
|
||||
Reference in New Issue
Block a user