Refactor material system (#382)
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include/Nazara/Graphics/RenderBufferPool.hpp
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54
include/Nazara/Graphics/RenderBufferPool.hpp
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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_GRAPHICS_RENDERBUFFERPOOL_HPP
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#define NAZARA_GRAPHICS_RENDERBUFFERPOOL_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Renderer/RenderBufferView.hpp>
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#include <Nazara/Utils/Bitset.hpp>
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#include <vector>
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namespace Nz
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{
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class RenderBuffer;
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class RenderDevice;
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class NAZARA_GRAPHICS_API RenderBufferPool
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{
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public:
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RenderBufferPool(std::shared_ptr<RenderDevice> renderDevice, BufferType bufferType, std::size_t bufferSize, std::size_t bufferPerBlock = 2048);
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RenderBufferPool(const RenderBufferPool&) = delete;
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RenderBufferPool(RenderBufferPool&&) = delete;
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~RenderBufferPool() = default;
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RenderBufferView Allocate(std::size_t& index);
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void Free(std::size_t index);
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inline UInt64 GetBufferAlignedSize() const;
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inline UInt64 GetBufferPerBlock() const;
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inline UInt64 GetBufferSize() const;
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inline BufferType GetBufferType() const;
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RenderBufferPool& operator=(const RenderBufferPool&) = delete;
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RenderBufferPool& operator=(RenderBufferPool&&) = delete;
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private:
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UInt64 m_bufferAlignedSize;
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UInt64 m_bufferPerBlock;
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UInt64 m_bufferSize;
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std::shared_ptr<RenderDevice> m_renderDevice;
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std::vector<std::shared_ptr<RenderBuffer>> m_bufferBlocks;
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Bitset<UInt64> m_availableEntries;
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BufferType m_bufferType;
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};
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}
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#include <Nazara/Graphics/RenderBufferPool.inl>
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#endif // NAZARA_GRAPHICS_RENDERBUFFERPOOL_HPP
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