Refactor material system (#382)
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31
include/Nazara/Graphics/RenderBufferPool.inl
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31
include/Nazara/Graphics/RenderBufferPool.inl
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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/RenderBufferPool.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline UInt64 Nz::RenderBufferPool::GetBufferAlignedSize() const
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{
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return m_bufferAlignedSize;
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}
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inline UInt64 RenderBufferPool::GetBufferPerBlock() const
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{
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return m_bufferPerBlock;
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}
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inline UInt64 RenderBufferPool::GetBufferSize() const
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{
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return m_bufferSize;
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}
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inline BufferType RenderBufferPool::GetBufferType() const
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{
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return m_bufferType;
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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