Refactor material system (#382)
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@@ -7,6 +7,7 @@
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#include <Nazara/Graphics/MaterialSettings.hpp>
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#include <Nazara/Graphics/PredefinedShaderStructs.hpp>
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#include <Nazara/Renderer/CommandBufferBuilder.hpp>
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#include <Nazara/Renderer/RenderFrame.hpp>
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#include <Nazara/Renderer/UploadPool.hpp>
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#include <Nazara/Utils/StackVector.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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@@ -29,27 +30,27 @@ namespace Nz
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m_viewerDataBuffer = Graphics::Instance()->GetRenderDevice()->InstantiateBuffer(BufferType::Uniform, viewerUboOffsets.totalSize, BufferUsage::DeviceLocal | BufferUsage::Dynamic | BufferUsage::Write);
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}
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void ViewerInstance::UpdateBuffers(UploadPool& uploadPool, CommandBufferBuilder& builder)
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void ViewerInstance::OnTransfer(RenderFrame& renderFrame, CommandBufferBuilder& builder)
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{
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if (m_dataInvalidated)
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{
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PredefinedViewerData viewerDataOffsets = PredefinedViewerData::GetOffsets();
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if (!m_dataInvalidated)
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return;
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auto& allocation = uploadPool.Allocate(viewerDataOffsets.totalSize);
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AccessByOffset<Vector3f&>(allocation.mappedPtr, viewerDataOffsets.eyePositionOffset) = m_eyePosition;
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AccessByOffset<Vector2f&>(allocation.mappedPtr, viewerDataOffsets.invTargetSizeOffset) = 1.f / m_targetSize;
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AccessByOffset<Vector2f&>(allocation.mappedPtr, viewerDataOffsets.targetSizeOffset) = m_targetSize;
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PredefinedViewerData viewerDataOffsets = PredefinedViewerData::GetOffsets();
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.invProjMatrixOffset) = m_invProjectionMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.invViewMatrixOffset) = m_invViewMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.invViewProjMatrixOffset) = m_invViewProjMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.projMatrixOffset) = m_projectionMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.viewProjMatrixOffset) = m_viewProjMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.viewMatrixOffset) = m_viewMatrix;
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auto& allocation = renderFrame.GetUploadPool().Allocate(viewerDataOffsets.totalSize);
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AccessByOffset<Vector3f&>(allocation.mappedPtr, viewerDataOffsets.eyePositionOffset) = m_eyePosition;
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AccessByOffset<Vector2f&>(allocation.mappedPtr, viewerDataOffsets.invTargetSizeOffset) = 1.f / m_targetSize;
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AccessByOffset<Vector2f&>(allocation.mappedPtr, viewerDataOffsets.targetSizeOffset) = m_targetSize;
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builder.CopyBuffer(allocation, m_viewerDataBuffer.get());
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.invProjMatrixOffset) = m_invProjectionMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.invViewMatrixOffset) = m_invViewMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.invViewProjMatrixOffset) = m_invViewProjMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.projMatrixOffset) = m_projectionMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.viewProjMatrixOffset) = m_viewProjMatrix;
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AccessByOffset<Matrix4f&>(allocation.mappedPtr, viewerDataOffsets.viewMatrixOffset) = m_viewMatrix;
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m_dataInvalidated = false;
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}
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builder.CopyBuffer(allocation, m_viewerDataBuffer.get());
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m_dataInvalidated = false;
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}
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}
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