Refactor material system (#382)

This commit is contained in:
Jérôme Leclercq
2022-10-31 19:53:41 +01:00
committed by GitHub
parent 0a8048809c
commit dc6ce8427c
156 changed files with 3633 additions and 4569 deletions

View File

@@ -3,8 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Widgets/Widgets.hpp>
#include <Nazara/Graphics/BasicMaterial.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/MaterialInstance.hpp>
#include <Nazara/Graphics/MaterialPass.hpp>
#include <Nazara/Widgets/Debug.hpp>
@@ -23,24 +22,36 @@ namespace Nz
void Widgets::CreateDefaultMaterials()
{
m_opaqueMaterialPass = std::make_shared<MaterialPass>(BasicMaterial::GetSettings());
m_opaqueMaterialPass->EnableDepthBuffer(true);
m_opaqueMaterialPass->EnableDepthWrite(false);
m_opaqueMaterialPass->EnableScissorTest(true);
const auto& defaultMaterials = Graphics::Instance()->GetDefaultMaterials();
m_opaqueMaterial = std::make_shared<Material>();
m_opaqueMaterial->AddPass("ForwardPass", m_opaqueMaterialPass);
const MaterialPassRegistry& materialPassRegistry = Graphics::Instance()->GetMaterialPassRegistry();
std::size_t depthPassIndex = materialPassRegistry.GetPassIndex("DepthPass");
std::size_t forwardPassIndex = materialPassRegistry.GetPassIndex("ForwardPass");
m_transparentMaterialPass = std::make_shared<MaterialPass>(BasicMaterial::GetSettings());
m_transparentMaterialPass->EnableDepthBuffer(true);
m_transparentMaterialPass->EnableDepthWrite(false);
m_transparentMaterialPass->EnableScissorTest(true);
m_transparentMaterialPass->EnableBlending(true);
m_transparentMaterialPass->SetBlendEquation(BlendEquation::Add, BlendEquation::Add);
m_transparentMaterialPass->SetBlendFunc(BlendFunc::SrcAlpha, BlendFunc::InvSrcAlpha, BlendFunc::One, BlendFunc::One);
m_opaqueMaterial = defaultMaterials.basicMaterial->CreateInstance();
for (std::size_t passIndex : { depthPassIndex, forwardPassIndex })
{
m_opaqueMaterial->UpdatePassStates(passIndex, [](RenderStates& renderStates)
{
renderStates.scissorTest = true;
});
}
m_transparentMaterial = std::make_shared<Material>();
m_transparentMaterial->AddPass("ForwardPass", m_transparentMaterialPass);
m_transparentMaterial = defaultMaterials.basicMaterial->CreateInstance();
m_transparentMaterial->DisablePass(depthPassIndex);
m_transparentMaterial->UpdatePassStates(forwardPassIndex, [](RenderStates& renderStates)
{
renderStates.blending = true;
renderStates.blend.modeColor = BlendEquation::Add;
renderStates.blend.modeAlpha = BlendEquation::Add;
renderStates.blend.srcColor = BlendFunc::SrcAlpha;
renderStates.blend.dstColor = BlendFunc::InvSrcAlpha;
renderStates.blend.srcAlpha = BlendFunc::One;
renderStates.blend.dstAlpha = BlendFunc::One;
renderStates.depthWrite = false;
renderStates.scissorTest = true;
});
}
Widgets* Widgets::s_instance = nullptr;