Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
This commit is contained in:
@@ -9,40 +9,46 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Config.hpp>
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#include <Nazara/Core/Time.hpp>
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#include <optional>
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namespace Nz
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{
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class NAZARA_CORE_API Clock
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template<bool HighPrecision>
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class Clock
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{
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public:
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Clock(UInt64 startingValue = 0, bool paused = false);
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Clock(Time startingValue = Time::Zero(), bool paused = false);
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Clock(const Clock& clock) = default;
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Clock(Clock&& clock) = default;
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Clock(Clock&& clock) noexcept = default;
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~Clock() = default;
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float GetSeconds() const;
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UInt64 GetMicroseconds() const;
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UInt64 GetMilliseconds() const;
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Time GetElapsedTime() const;
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bool IsPaused() const;
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void Pause();
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UInt64 Restart(UInt64 startingValue = 0, bool paused = false);
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Time Restart(Time startingPoint = Time::Zero(), bool paused = false);
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std::optional<Time> RestartIfOver(Time time);
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void Unpause();
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Clock& operator=(const Clock& clock) = default;
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Clock& operator=(Clock&& clock) = default;
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Clock& operator=(Clock&& clock) noexcept = default;
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static Time Now();
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private:
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UInt64 m_elapsedTime;
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UInt64 m_refTime;
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Time m_elapsedTime;
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Time m_refTime;
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bool m_paused;
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};
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using ClockFunction = UInt64 (*)();
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extern NAZARA_CORE_API ClockFunction GetElapsedMicroseconds;
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extern NAZARA_CORE_API ClockFunction GetElapsedMilliseconds;
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using HighPrecisionClock = Clock<true>;
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using MillisecondClock = Clock<false>;
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}
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#include <Nazara/Core/Clock.inl>
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#endif // NAZARA_CORE_CLOCK_HPP
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151
include/Nazara/Core/Clock.inl
Normal file
151
include/Nazara/Core/Clock.inl
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@@ -0,0 +1,151 @@
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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Core/Clock.hpp>
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#include <Nazara/Core/Debug.hpp>
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namespace Nz
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{
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/*!
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* \ingroup core
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* \class Nz::Clock
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* \brief Utility class that measure the elapsed time
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*/
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/*!
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* \brief Constructs a Clock object
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*
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* \param startingValue The starting time value, in microseconds
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* \param paused The clock pause state
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*/
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template<bool HighPrecision>
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Clock<HighPrecision>::Clock(Time startingValue, bool paused) :
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m_elapsedTime(startingValue),
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m_refTime(Now()),
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m_paused(paused)
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{
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}
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/*!
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* Returns the elapsed time
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* \return Duration elapsed
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*/
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template<bool HighPrecision>
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Time Clock<HighPrecision>::GetElapsedTime() const
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{
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Time elapsedNanoseconds = m_elapsedTime;
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if (!m_paused)
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elapsedNanoseconds += Now() - m_refTime;
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return elapsedNanoseconds;
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}
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/*!
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* Returns the current pause state of the clock
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* \return Boolean indicating if the clock is currently paused
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*
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* \see Pause, Unpause
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*/
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template<bool HighPrecision>
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bool Clock<HighPrecision>::IsPaused() const
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{
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return m_paused;
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}
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/*!
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* \brief Pause the clock
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*
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* Pauses the clock, making the time retrieving functions to always return the value at the time the clock was paused
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* This has no effect if the clock is already paused
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*
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* \see IsPaused, Unpause
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*/
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template<bool HighPrecision>
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void Clock<HighPrecision>::Pause()
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{
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if (!m_paused)
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{
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m_elapsedTime += Now() - m_refTime;
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m_paused = true;
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}
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}
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/*!
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* \brief Restart the clock
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* \return Time elapsed since creation or last restart call
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*
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* Restarts the clock, putting its time counter back to the starting value
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* It also compute the elapsed microseconds since the last Restart() call without any time loss (a problem that the combination of GetElapsedTime and Restart have).
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*/
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template<bool HighPrecision>
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Time Clock<HighPrecision>::Restart(Time startingValue, bool paused)
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{
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Time now = Now();
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Time elapsedTime = m_elapsedTime;
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if (!m_paused)
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elapsedTime += now - m_refTime;
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m_elapsedTime = startingValue;
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m_refTime = now;
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m_paused = paused;
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return elapsedTime;
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}
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/*!
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* \brief Restart the clock if more than time elapsed
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* \return If more than time elapsed since creation or last restart call
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*
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* Restarts the clock, putting its time counter back to zero
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* This function allows to check the elapsed time of a clock and restart it if over some value in a single call, preventing some loss between GetElapsedTime and Restart
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*/
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template<bool HighPrecision>
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std::optional<Time> Clock<HighPrecision>::RestartIfOver(Time time)
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{
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Time now = Now();
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Time elapsedTime = m_elapsedTime;
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if (!m_paused)
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elapsedTime += now - m_refTime;
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if (elapsedTime < time)
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return std::nullopt;
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m_elapsedTime = Time::Zero();
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m_refTime = now;
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return elapsedTime;
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}
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/*!
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* \brief Unpause the clock
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*
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* Unpauses the clock, making the clock continue to measure the time
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* This has no effect if the clock is already unpaused
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*
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* \see IsPaused, Unpause
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*/
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template<bool HighPrecision>
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void Clock<HighPrecision>::Unpause()
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{
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if (m_paused)
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{
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m_refTime = Now();
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m_paused = false;
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}
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}
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template<bool HighPrecision>
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Time Clock<HighPrecision>::Now()
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{
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if constexpr (HighPrecision)
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return GetElapsedNanoseconds();
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else
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return GetElapsedMilliseconds();
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}
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}
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#include <Nazara/Core/DebugOff.hpp>
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@@ -8,6 +8,7 @@
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#define NAZARA_CORE_COMPONENTS_LIFETIMECOMPONENT_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Time.hpp>
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#include <Nazara/Utility/Config.hpp>
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namespace Nz
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@@ -15,14 +16,14 @@ namespace Nz
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class LifetimeComponent
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{
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public:
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inline LifetimeComponent(float lifetime);
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inline LifetimeComponent(Time lifetime);
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LifetimeComponent(const LifetimeComponent&) = default;
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LifetimeComponent(LifetimeComponent&&) = default;
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~LifetimeComponent() = default;
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inline void DecreaseLifetime(float elapsedTime);
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inline void DecreaseLifetime(Time elapsedTime);
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inline float GetRemainingLifeTime() const;
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inline Time GetRemainingLifeTime() const;
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inline bool IsAlive() const;
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@@ -30,7 +31,7 @@ namespace Nz
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LifetimeComponent& operator=(LifetimeComponent&&) = default;
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private:
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float m_remainingLifetime;
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Time m_remainingLifetime;
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};
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}
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@@ -7,24 +7,24 @@
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namespace Nz
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{
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inline LifetimeComponent::LifetimeComponent(float lifetime) :
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inline LifetimeComponent::LifetimeComponent(Time lifetime) :
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m_remainingLifetime(lifetime)
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{
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}
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inline void LifetimeComponent::DecreaseLifetime(float elapsedTime)
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inline void LifetimeComponent::DecreaseLifetime(Time elapsedTime)
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{
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m_remainingLifetime -= elapsedTime;
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}
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inline float LifetimeComponent::GetRemainingLifeTime() const
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inline Time LifetimeComponent::GetRemainingLifeTime() const
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{
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return m_remainingLifetime;
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}
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inline bool LifetimeComponent::IsAlive() const
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{
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return m_remainingLifetime >= 0.f;
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return m_remainingLifetime >= Time::Zero();
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}
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}
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@@ -9,6 +9,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Config.hpp>
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#include <Nazara/Core/Time.hpp>
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#include <Nazara/Utils/TypeList.hpp>
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#include <entt/entt.hpp>
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@@ -26,7 +27,7 @@ namespace Nz
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LifetimeSystem(LifetimeSystem&&) = delete;
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~LifetimeSystem() = default;
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void Update(float elapsedTime);
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void Update(Time elapsedTime);
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LifetimeSystem& operator=(const LifetimeSystem&) = delete;
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LifetimeSystem& operator=(LifetimeSystem&&) = delete;
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@@ -31,7 +31,7 @@ namespace Nz
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template<typename T> T& GetSystem() const;
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void Update();
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void Update(float elapsedTime);
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void Update(Time elapsedTime);
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SystemGraph& operator=(const SystemGraph&) = delete;
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SystemGraph& operator=(SystemGraph&&) = delete;
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@@ -41,7 +41,7 @@ namespace Nz
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{
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virtual ~NodeBase();
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virtual void Update(float elapsedTime) = 0;
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virtual void Update(Time elapsedTime) = 0;
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Int64 executionOrder;
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};
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@@ -51,7 +51,7 @@ namespace Nz
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{
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template<typename... Args> Node(Args&&... args);
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void Update(float elapsedTime) override;
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void Update(Time elapsedTime) override;
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T system;
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};
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@@ -60,7 +60,7 @@ namespace Nz
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std::vector<NodeBase*> m_orderedNodes;
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std::vector<std::unique_ptr<NodeBase>> m_nodes;
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entt::registry& m_registry;
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Nz::Clock m_clock;
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Nz::HighPrecisionClock m_clock;
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bool m_systemOrderUpdated;
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};
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}
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@@ -32,7 +32,7 @@ namespace Nz
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}
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template<typename T>
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void SystemGraph::Node<T>::Update(float elapsedTime)
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void SystemGraph::Node<T>::Update(Time elapsedTime)
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{
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system.Update(elapsedTime);
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}
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104
include/Nazara/Core/Time.hpp
Normal file
104
include/Nazara/Core/Time.hpp
Normal file
@@ -0,0 +1,104 @@
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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_CORE_TIME_HPP
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#define NAZARA_CORE_TIME_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Algorithm.hpp>
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#include <Nazara/Core/Config.hpp>
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#include <chrono>
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#include <ostream>
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#include <type_traits>
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namespace Nz
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{
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struct SerializationContext;
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class Time
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{
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public:
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Time() = default;
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Time(const Time&) = default;
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Time(Time&&) = default;
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~Time() = default;
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template<typename T> constexpr T AsDuration() const;
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template<typename T = float> constexpr T AsSeconds() const;
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constexpr Int64 AsMicroseconds() const;
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constexpr Int64 AsMilliseconds() const;
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constexpr Int64 AsNanoseconds() const;
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Time& operator=(const Time&) = default;
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Time& operator=(Time&&) = default;
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constexpr Time& operator+=(Time time);
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constexpr Time& operator-=(Time time);
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constexpr Time& operator*=(Time time);
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constexpr Time& operator/=(Time time);
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constexpr Time& operator%=(Time time);
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constexpr explicit operator Int64() const;
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template<class Rep, class Period> static constexpr Time FromDuration(const std::chrono::duration<Rep, Period>& d);
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static constexpr Time Microsecond();
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static constexpr Time Microseconds(Int64 microseconds);
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static constexpr Time Millisecond();
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static constexpr Time Milliseconds(Int64 milliseconds);
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static constexpr Time Nanosecond();
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static constexpr Time Nanoseconds(Int64 nanoseconds);
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static constexpr Time Second();
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template<typename T> static constexpr Time Seconds(T seconds);
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static constexpr Time TickDuration(Int64 tickRate);
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static constexpr Time Zero();
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// External part
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friend constexpr Time operator+(Time time);
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friend constexpr Time operator-(Time time);
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friend constexpr Time operator+(Time lhs, Time rhs);
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friend constexpr Time operator-(Time lhs, Time rhs);
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friend constexpr Time operator*(Time lhs, Time rhs);
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friend constexpr Time operator/(Time lhs, Time rhs);
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friend constexpr Time operator%(Time lhs, Time rhs);
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friend constexpr bool operator==(Time lhs, Time rhs);
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friend constexpr bool operator!=(Time lhs, Time rhs);
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friend constexpr bool operator<(Time lhs, Time rhs);
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friend constexpr bool operator<=(Time lhs, Time rhs);
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friend constexpr bool operator>(Time lhs, Time rhs);
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friend constexpr bool operator>=(Time lhs, Time rhs);
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friend inline std::ostream& operator<<(std::ostream& out, Time time);
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friend inline bool Serialize(SerializationContext& context, Time time, TypeTag<Time>);
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friend inline bool Unserialize(SerializationContext& context, Time* time, TypeTag<Time>);
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private:
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constexpr explicit Time(Int64 nanoseconds);
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Int64 m_nanoseconds;
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};
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namespace Literals
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{
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constexpr Time operator ""_ms(unsigned long long milliseconds);
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constexpr Time operator ""_ns(unsigned long long nanoseconds);
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constexpr Time operator ""_us(unsigned long long microseconds);
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constexpr Time operator ""_s(long double seconds);
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constexpr Time operator ""_s(unsigned long long seconds);
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}
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using GetElapsedTimeFunction = Time(*)();
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extern NAZARA_CORE_API GetElapsedTimeFunction GetElapsedMilliseconds;
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extern NAZARA_CORE_API GetElapsedTimeFunction GetElapsedNanoseconds;
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}
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#include <Nazara/Core/Time.inl>
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#endif // NAZARA_CORE_TIME_HPP
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270
include/Nazara/Core/Time.inl
Normal file
270
include/Nazara/Core/Time.inl
Normal file
@@ -0,0 +1,270 @@
|
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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
|
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// This file is part of the "Nazara Engine - Core module"
|
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// For conditions of distribution and use, see copyright notice in Config.hpp
|
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|
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#include <Nazara/Core/Time.hpp>
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#include <Nazara/Core/Debug.hpp>
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namespace Nz
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{
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constexpr Time::Time(Int64 microseconds) :
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m_nanoseconds(microseconds)
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{
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}
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template<typename T>
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constexpr T Time::AsDuration() const
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{
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if constexpr (std::is_same_v<T, std::chrono::nanoseconds>)
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return std::chrono::nanoseconds(m_nanoseconds); //< make sure it's a no-op
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else
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return std::chrono::duration_cast<T>(std::chrono::nanoseconds(m_nanoseconds));
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}
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template<typename T>
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constexpr T Time::AsSeconds() const
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{
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static_assert(std::is_floating_point_v<T>);
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// TODO: Improve precision
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return AsMicroseconds() / T(1'000'000.0) + (m_nanoseconds % 1000) / T(1'000'000'000);
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}
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constexpr Int64 Time::AsMicroseconds() const
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{
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return m_nanoseconds / 1'000;
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}
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constexpr Int64 Time::AsMilliseconds() const
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{
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return m_nanoseconds / 1'000'000;
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}
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constexpr Int64 Time::AsNanoseconds() const
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{
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return m_nanoseconds;
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}
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constexpr Time& Time::operator+=(Time time)
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{
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m_nanoseconds += time.m_nanoseconds;
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return *this;
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}
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constexpr Time& Time::operator-=(Time time)
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{
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m_nanoseconds -= time.m_nanoseconds;
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return *this;
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}
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constexpr Time& Time::operator*=(Time time)
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{
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m_nanoseconds *= time.m_nanoseconds;
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return *this;
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||||
}
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||||
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||||
constexpr Time& Time::operator/=(Time time)
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||||
{
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m_nanoseconds /= time.m_nanoseconds;
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return *this;
|
||||
}
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||||
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constexpr Time& Time::operator%=(Time time)
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||||
{
|
||||
m_nanoseconds %= time.m_nanoseconds;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr Time::operator Int64() const
|
||||
{
|
||||
return m_nanoseconds;
|
||||
}
|
||||
|
||||
template<class Rep, class Period>
|
||||
constexpr Time Time::FromDuration(const std::chrono::duration<Rep, Period>& d)
|
||||
{
|
||||
return Nanoseconds(std::chrono::duration_cast<std::chrono::nanoseconds>(d).count());
|
||||
}
|
||||
|
||||
constexpr Time Time::Microsecond()
|
||||
{
|
||||
return Time(1'000);
|
||||
}
|
||||
|
||||
constexpr Time Time::Microseconds(Int64 microseconds)
|
||||
{
|
||||
return Time(microseconds * 1'000);
|
||||
}
|
||||
|
||||
constexpr Time Time::Millisecond()
|
||||
{
|
||||
return Time(1'000'000);
|
||||
}
|
||||
|
||||
constexpr Time Time::Milliseconds(Int64 milliseconds)
|
||||
{
|
||||
return Time(milliseconds * 1'000'000);
|
||||
}
|
||||
|
||||
constexpr Time Time::Nanosecond()
|
||||
{
|
||||
return Time(1);
|
||||
}
|
||||
|
||||
constexpr Time Time::Nanoseconds(Int64 nanoseconds)
|
||||
{
|
||||
return Time(nanoseconds);
|
||||
}
|
||||
|
||||
constexpr Time Time::Second()
|
||||
{
|
||||
return Time(1'000'000'000ull);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
constexpr Time Time::Seconds(T seconds)
|
||||
{
|
||||
if constexpr (std::is_floating_point_v<T>)
|
||||
return Nanoseconds(static_cast<UInt64>(seconds * T(1'000'000'000.0)));
|
||||
else if constexpr (std::is_integral_v<T>)
|
||||
return Nanoseconds(seconds * 1'000'000'000LL);
|
||||
else
|
||||
static_assert(AlwaysFalse<T>(), "not an arithmetic type");
|
||||
}
|
||||
|
||||
constexpr Time Time::TickDuration(Int64 tickRate)
|
||||
{
|
||||
return Second() / Nanoseconds(tickRate);
|
||||
}
|
||||
|
||||
constexpr Time Time::Zero()
|
||||
{
|
||||
return Time(0);
|
||||
}
|
||||
|
||||
constexpr Time operator+(Time time)
|
||||
{
|
||||
return time;
|
||||
}
|
||||
|
||||
constexpr Time operator-(Time time)
|
||||
{
|
||||
return Time(-time.m_nanoseconds);
|
||||
}
|
||||
|
||||
constexpr Time operator+(Time lhs, Time rhs)
|
||||
{
|
||||
return Time(lhs.m_nanoseconds + rhs.m_nanoseconds);
|
||||
}
|
||||
|
||||
constexpr Time operator-(Time lhs, Time rhs)
|
||||
{
|
||||
return Time(lhs.m_nanoseconds - rhs.m_nanoseconds);
|
||||
}
|
||||
|
||||
constexpr Time operator*(Time lhs, Time rhs)
|
||||
{
|
||||
return Time(lhs.m_nanoseconds * rhs.m_nanoseconds);
|
||||
}
|
||||
|
||||
constexpr Time operator/(Time lhs, Time rhs)
|
||||
{
|
||||
return Time(lhs.m_nanoseconds / rhs.m_nanoseconds);
|
||||
}
|
||||
|
||||
constexpr Time operator%(Time lhs, Time rhs)
|
||||
{
|
||||
return Time(lhs.m_nanoseconds % rhs.m_nanoseconds);
|
||||
}
|
||||
|
||||
constexpr bool operator==(Time lhs, Time rhs)
|
||||
{
|
||||
return lhs.m_nanoseconds == rhs.m_nanoseconds;
|
||||
}
|
||||
|
||||
constexpr bool operator!=(Time lhs, Time rhs)
|
||||
{
|
||||
return lhs.m_nanoseconds != rhs.m_nanoseconds;
|
||||
}
|
||||
|
||||
constexpr bool operator<(Time lhs, Time rhs)
|
||||
{
|
||||
return lhs.m_nanoseconds < rhs.m_nanoseconds;
|
||||
}
|
||||
|
||||
constexpr bool operator<=(Time lhs, Time rhs)
|
||||
{
|
||||
return lhs.m_nanoseconds <= rhs.m_nanoseconds;
|
||||
}
|
||||
|
||||
constexpr bool operator>(Time lhs, Time rhs)
|
||||
{
|
||||
return lhs.m_nanoseconds > rhs.m_nanoseconds;
|
||||
}
|
||||
|
||||
constexpr bool operator>=(Time lhs, Time rhs)
|
||||
{
|
||||
return lhs.m_nanoseconds >= rhs.m_nanoseconds;
|
||||
}
|
||||
|
||||
inline std::ostream& operator<<(std::ostream& out, Time time)
|
||||
{
|
||||
if (time > Time::Second())
|
||||
return out << time.AsSeconds<double>() << "s";
|
||||
else
|
||||
{
|
||||
Int64 ns = time.AsNanoseconds();
|
||||
if (time > Time::Millisecond())
|
||||
return out << ns / 1'000'000.0 << "ms";
|
||||
else if (time > Time::Microsecond())
|
||||
return out << ns / 1'000.0 << "us";
|
||||
else
|
||||
return out << ns << "ns";
|
||||
}
|
||||
}
|
||||
|
||||
inline bool Serialize(SerializationContext& context, Time time, TypeTag<Time>)
|
||||
{
|
||||
if (!Serialize(context, time.m_nanoseconds))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool Unserialize(SerializationContext& context, Time* time, TypeTag<Time>)
|
||||
{
|
||||
if (!Unserialize(context, &time->m_nanoseconds))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
namespace Literals
|
||||
{
|
||||
constexpr Time operator ""_ms(unsigned long long milliseconds)
|
||||
{
|
||||
return Time::Milliseconds(static_cast<Int64>(milliseconds));
|
||||
}
|
||||
|
||||
constexpr Time operator ""_ns(unsigned long long nanoseconds)
|
||||
{
|
||||
return Time::Nanoseconds(static_cast<Int64>(nanoseconds));
|
||||
}
|
||||
|
||||
constexpr Time operator ""_us(unsigned long long microseconds)
|
||||
{
|
||||
return Time::Microseconds(static_cast<Int64>(microseconds));
|
||||
}
|
||||
|
||||
constexpr Time operator ""_s(long double milliseconds)
|
||||
{
|
||||
return Time::Seconds(milliseconds);
|
||||
}
|
||||
|
||||
constexpr Time operator ""_s(unsigned long long milliseconds)
|
||||
{
|
||||
return Time::Seconds(milliseconds);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
Reference in New Issue
Block a user