Replace float/UInt64 durations by a more precise Time class (#388)

Improve Clock class with atomic RestartIfOver method and allows to choose required precision
This commit is contained in:
Jérôme Leclercq
2022-12-29 21:31:46 +01:00
committed by GitHub
parent 1de5f65536
commit dd421a6385
84 changed files with 1278 additions and 663 deletions

View File

@@ -7,24 +7,24 @@
namespace Nz
{
inline LifetimeComponent::LifetimeComponent(float lifetime) :
inline LifetimeComponent::LifetimeComponent(Time lifetime) :
m_remainingLifetime(lifetime)
{
}
inline void LifetimeComponent::DecreaseLifetime(float elapsedTime)
inline void LifetimeComponent::DecreaseLifetime(Time elapsedTime)
{
m_remainingLifetime -= elapsedTime;
}
inline float LifetimeComponent::GetRemainingLifeTime() const
inline Time LifetimeComponent::GetRemainingLifeTime() const
{
return m_remainingLifetime;
}
inline bool LifetimeComponent::IsAlive() const
{
return m_remainingLifetime >= 0.f;
return m_remainingLifetime >= Time::Zero();
}
}