Replace float/UInt64 durations by a more precise Time class (#388)

Improve Clock class with atomic RestartIfOver method and allows to choose required precision
This commit is contained in:
Jérôme Leclercq
2022-12-29 21:31:46 +01:00
committed by GitHub
parent 1de5f65536
commit dd421a6385
84 changed files with 1278 additions and 663 deletions

View File

@@ -8,6 +8,7 @@
#define NAZARA_GRAPHICS_SYSTEMS_RENDERSYSTEM_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Time.hpp>
#include <Nazara/Graphics/ElementRendererRegistry.hpp>
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/Components/GraphicsComponent.hpp>
@@ -45,7 +46,7 @@ namespace Nz
inline FramePipeline& GetFramePipeline();
inline const FramePipeline& GetFramePipeline() const;
void Update(float elapsedTime);
void Update(Time elapsedTime);
RenderSystem& operator=(const RenderSystem&) = delete;
RenderSystem& operator=(RenderSystem&&) = delete;