Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
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@@ -22,7 +22,7 @@ namespace Nz
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if (m_framerateLimit > 0)
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{
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int remainingTime = 1000 / static_cast<int>(m_framerateLimit) - static_cast<int>(m_clock.GetMilliseconds());
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int remainingTime = 1000 / static_cast<int>(m_framerateLimit) - static_cast<int>(m_clock.GetElapsedTime().AsMilliseconds());
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if (remainingTime > 0)
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std::this_thread::sleep_for(std::chrono::milliseconds(remainingTime));
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